Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • In a3d Patch: Select "Gobo rotation" should bring up Virtual encoder.

    • Planned for Future on
    • 2 Comments
    Similar to Shutter rotation. Selecting "Orientation" could map to XYZ encoders. Or at least the Arrows for XYZ Orientation should have a "Long Press" for continuos movement. Thanks D
  • Shift +% and Shift -%

    • 0 Comments
    It would be awesome for us nomad users and people who don’t like the intensity wheel to have the ability to change the +% and -% with shift. I would like to be able to select a shift +% and shift -% amount in the CIA so I can quickly change from +/- 10...
  • Tab 38 Snapshots (More granularity when storing Augment3d settings)

    • 1 Comment
    I'm not sure if this is the correct forum to make software requests, but I have one regarding A3d and Snapshots. When recording a Snapshot of the A3d tab, it would be great to select/deselect camera position and lighting options. For example, I would...
  • Macroable Format / Hold Format Button

    • 5 Comments
    From what I can tell, there is no current way to use macros to set the live/blind channel display format to a known state, without using snapshots or other trickery. There is a "/eos/key/spreadsheet" command listed in the manual, but it seems to error...
  • VW Focus point to Console Focus Palettes.

    • 0 Comments
    Is there a way to make the focus points created in VW work as moving light focus palettes? Correct me if I am wrong but it seems like at the moment the VW focus points are only used for conventional focus..
  • Shift + Palettes or Subs or effects Button to toggle a quick list without going to blind

    • 3 Comments
    Often I find myself recording a new sub or effect or color palette in a crowded showfile and having to double tap sub or effect or color palette to find an empty spot and then go through the pain of going back and forth between blind and live. Can we...
  • Invert pan/tilt encoders only

    FormerMember
    FormerMember
    • 0 Comments
    inverts the pan and tilt only for the encoders.
  • Colour Selector in Magic Sheets

    • 0 Comments
    Hi, It would be awesome to have a colour selector module in magic sheets that can be dragged in. You can set which fixture groups are assigned to each row and which colour palettes on which collums. The colour palettes would match with the individual...
  • OSC Wheel Frame Output

    • 0 Comments
    Could the /eos/out/active/wheel output string include names of frames? Something like: /eos/out/active/wheel/15, Gobo Select [2], 4(i), 2.000(f), higgs(s)
  • Moving object is followed by a beam of light..

    • 1 Comment
    Ciao ETC Teams, at moment if i move on Z my truss with moving lights (XYZ Enabled) the light always keeps its aim at the object, very nice feature easily integrated with reality... I'd like to being able to move a scenographic object inside Augument3d...