Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • Getting main Eos settings in OSC

    • 0 Comments
    It would be great for third-party applications to be able to obtain the main general parameters of Eos in OSC, including language and library version. For example, in the same format as the version: eos/get/language and eos/get/library . Thanks!
  • Maintain Target Values when Copying to Separate Magic Sheets

    • 2 Comments
    Right now, when I copy channels, groups, etc. to a new magic sheet, it simply changes the Target values to the next available number, but I can't think of a scenario where I want that. 9/10 times I want to copy those objects with the same target to a...
  • Augment 3D Needs Undo Capability.

    • 0 Comments
    Not having "Undo" is absolutely unacceptable for professional software.
  • Color and Beam Palettes - By Type without Leader Channel

    • 0 Comments
    Hello, I would like to request that it become possible to have by-type palettes not attached to a leader channel. This would make it easier to store color data for a specific fixture type in your show files and to copy across show files without having...
  • Flexi state with times and times displayed on channels

    • 2 Comments
    Hi, I wanted to create a live tab view to show only channels with discrete times. If i hit timing display button or about + time, all live tabs are affected, and it's impossible to let just one tab with times displayed on channels. Maybe it could be better...
  • Solo should override manual values

    • 0 Comments
    Hi, solo seems to work only on recorded values. If I press solo with manual values, they stay on stage
  • Record SACN Input

    • 0 Comments
    I Have been working in a building that uses various architectural control solution outputting over SACN, when we take control with higher priority data the lighting Snaps to the new value. It would be great if I could record the SACN and then use the...
  • Need Home Button for A3D loc/rot

    • 0 Comments
    There should definitely be a "Home" button for A3D objects, especially those associated with SEM's. Because it's super annoying having to manually zero every position field when trying to get a mesh to mate to an SEM. It should really automatically mate...
  • Fader Button Set Level

    • 2 Comments
    An extra option for Fader button config, A set level option with an option for the level, maybe even with a time? Ie, Homeing FX Masters, setting inhibits and show subs to show level at the push of a button. Personally, I run haze inhibs at 50% as...
  • Saving effects modified by global fx into cues

    • 0 Comments
    Somehow in the ESD having an option to grab effects controlled by an effect master and pull them into cue data.