Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • Updating parts

    • 0 Comments
    The syntax like "Update part 2 through cue 178" gives an error. Currently it seems like such a cue update requires two steps, update through cue 178, then in blind putting those lights into part 2 in the current cue. Would be awesome to specify a part...
  • channel-level go to cue

    • 1 Comment
    I often need to make a change in blind (or a bunch of changes in a range of cues) but we'll also be running long cues or multipart cues or have some other reason we can't do a global go-to-cue. That reason could be we're flying through cues and making...
  • Ability to check an adress at 50% and patch it

    • 0 Comments
    Hi, miss a behaviour from Cobalt, It will be really usefull to check an adress at wanted level and patch it and tap [NEXT] key to send the next adress at the same value .
  • Integrate the CongoJR masterwing in the wing park.

    • 0 Comments
    I know I sm faaaaar out on the wishing here, and the wing only worked with the JR on the Cobalt/Congo desks. With that said I will wish for a way to use the CongoJR Mater Fader Wing with Eos. Somehow it should be possible to get them to talk to each...
  • Trace in iRFR app

    • 1 Comment
    I've been working on a show for the last few weeks where i was using my iPad to be able to make edits from all over the auditorium. However I realized when I went to update a cue, there was no "Trace" button (and I didn't see one in the Softkeys either...
  • Add in patch copying to part channels

    • 0 Comments
    In patch chan 82 part 1 <copy to > chan 82 <part> gives Error: Syntax error I would have expected to be able to duplicate a fixture on a channel.
  • Select All Effects Softkey In ESD

    • 0 Comments
    Hey guys, I like using the ESD for editing effects in live, but if I have several effects running at once and I type [effect] on the command line there’s no easy was to select all live effects at once. Instead I have to type in the number of every...
  • Manufacture information in Patch and About of a selected fixture

    • 0 Comments
    It would helpful to see the manufacture in Patch additional to Type for the selected channel(s). Same for About.
  • Flash on Bump on Cue List

    • 0 Comments
  • Raw data values and Palettes both work in a single command line

    • 0 Comments
    [Group] (31) [Focus Palette] (3) {Intensity} (0) [Sneak] (6) [Enter] will not work. [Group] (31) [Focus Palette] (4) {Zoom} (100) [Sneak] (1) [Enter] will not work. Only the raw data will execute. All data needs to be contained in a palette for the...