Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • Paired Encoders and Fan Encoders

    • 0 Comments
    Paired Encoders: The ability to have a pair of shutters on an encoder together in a custom map, in the world of desks with 14 encoders losing 2 to having A and C, and B and D paired at your fingertips would be great! And maybe in the CDS editor have...
  • Partition User Settings

    • 0 Comments
    Make it so that "Recall User Settings" doesn't overwrite the User label.
  • Update Home

    • 1 Comment
    Ability to change home values for fixtures from Live, rather than going through Patch. Commands such as: [Update] [Home] [Update] [Home] [Color] These would increase the ability to busk shows, or create an easy way to make adjustments for color...
  • Toggle for Macro Direct Select Targets to be selectable while Macro Editor is the Active Tab

    • 1 Comment
    I store my personal macros in 4 and 5 digit numbers and would like to be able to select them via DS tile as I would other targets when managing them in their Blind List/Editor. I envision this behavior being similar to how Groups are treated in Blind...
  • Augment 3d Haze

    • 0 Comments
    The Augment 3D Haze is currently very unrealistic (for example the beam, gets brighter the further away it is from origin) The Haze is currently also spread exactly equal throughout the whole model. With the new "Zone" box in Augment 3d, it would be...
  • Do Not Show Flash in Command History

    • 0 Comments
    Flash On Flash Off is not a useful thing to post to the command history. Certainly not every time I flash the same channel. It scrolls the actually useful information out of sight. I don't want to see it at all, but if we must, just show it once or "Flash...
  • Label editing in MobileRFR

    • 1 Comment
    I’d love to be able to edit cue labels (or any label, for that matter) in the MobileRFR app. It would be very useful for situations in which a client station/RVI is not available.
  • Specific show file at startup

    • 3 Comments
    Hello. We need a way to load a specific show file at the startup of our console. We use a element on our small entry stage and the specific show contains a entry light cue. So we need this show file at the start of the console.
  • Apex user-definable Target Keys buttons behavior

    • 0 Comments
    Hi All, We are loving the Apex 10, we use it mostly for busking shows. Here is the question, would it be possible in the future to press two buttons in the same button bank on the same time? Right now, if you press and hold one button, you can't...
  • How to disable selected = highlight_in_yellow function in Augment3D

    • 1 Comment
    Hello, How on earth do I get rid of the thing that highlights recently selected fixture in Augment 3D? I don't mind it so much in the magic sheet viewer, but when I look at the Augment3D viewer, I expect it to represent the stage as closely as possible...