Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • get groups level in magicsheet

    • 0 Comments
    hello, thi might be absolutely impossible, but we should get intensity when all ch at same level and a + when multiple levels
  • Shutters order and Augment3d

    • 4 Comments
    Hi Everybody A question about how to manage the shutters' order with Augment3d : I used to change the order to have the A one upstage, C one downstage, B one Stage Left and D one Stage Right. This system is really useful to play with shutters. The...
  • iRFR Deleting Connection Should Disconnect

    • Planned for Future on
    • 1 Comment
    Deleting a connection should disconnect from the console. Currently, the connection persists. Thanks, Scott
  • Shift +% and Shift -%

    • 0 Comments
    It would be awesome for us nomad users and people who don’t like the intensity wheel to have the ability to change the +% and -% with shift. I would like to be able to select a shift +% and shift -% amount in the CIA so I can quickly change from +/- 10...
  • Datapool + User

    • 2 Comments
    An option for single or multi-user environment to be able to store Palettes , Macros , Snapshots, Partition in a separate pool that can be imported/exported. To have more characteristics for user/programmer when they come into a venue or is in a multi...
  • Need Home Button for A3D loc/rot

    • 0 Comments
    There should definitely be a "Home" button for A3D objects, especially those associated with SEM's. Because it's super annoying having to manually zero every position field when trying to get a mesh to mate to an SEM. It should really automatically mate...
  • Please add 'Zoom Out and Zoom In' to the ML controls

    • 0 Comments
    The ML controls always take up way too much space when you split screen the monitors. You have zoom capabilities in practically every other window, it would be great to make the ML controls smaller. I typically share the screen with a magic sheet having...
  • Lock function for Groups (similar to Palettes)

    • 0 Comments
    I would like to request a Lock feature for Groups , similar to the existing lock options in Color Palettes, Beam Palettes, Focus Palettes, etc. Why this is needed / actual use-case In real programming situations, especially when updating cues quickly...
  • Edit the Selection Area of Magic Sheet Assets

    • 0 Comments
    It would be very helpful to be able to adjust the size of the selection area of objects within a magic sheet so that they don't get accidentally selected or accidentally left out as easily.
  • Saving effects modified by global fx into cues

    • 0 Comments
    Somehow in the ESD having an option to grab effects controlled by an effect master and pull them into cue data.