Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • Effect timing restart

    • 0 Comments
    In leiu of the much request BPM/tap tempo, would it be possible to get a button/macro that would enable the effect timing to restart -- so if you have something that is running at a specific BPM/speed/tempo, that a press would restart the time/counter...
  • Pixelmaps

    • 0 Comments
    Missing snakewise as option to address pixels. Many of my led matrixes are manufactuered in a snakewise pattern. But this option is missing in the configuration options for pixelmaps.
  • OSC Integration

    • 6 Comments
    So, I just worked on a project with a large turning scenic element. The automation output OSC positioning which was then connected to BlackTrax, so that projections would auto-keystone, fade in and fade out based entirely on the OSC data. While a Channel...
  • Direct Selects Banks should not reset with every increase/decrease of the number of Banks

    • 3 Comments
    Currently when you increase or decrease the number of Banks of Direct Selects in a Tab, it changes the row/column count of all Banks to be the same to either 3x10 or 3x5. It does this regardless of whether your Banks of Direct Selects have all different...
  • Virtual Server Mixer Mode to background

    • 0 Comments
    I would like to see a mode where the Mixer mode of the Virtual server not only works with other video/effects layers, but also with the levels in the background.This would make it possible for a server layer to Lighten, Darken, Dodge, Burn, etc. the background...
  • Data latched for specific displays

    • 0 Comments
    It would be great to be able to latch data on a specific channel view or magic sheet. I don't think this is currently possible.
  • Dates range on Show Control RTC Events

    • 0 Comments
    Hi folks, How feasible would it be to add multiple dates to this? So the syntax could be [DATE]1 thru 15 [MONTH] 10 [YEAR] 2021 would make an event run on the 1st through the 15th of every month, rather than having to do each event individually? ...
  • Color crossfade parameter doesn't show in augmented.

    • Under Review on
    • 3 Comments
    Film specific lights like the Arri Skypanel, Digital Sputnik and Astera Titan Tube with crossfade parameter between RGB and calibrated signs just shows the light as if it's only in xfade full RGB.
  • get groups level in magicsheet

    • 0 Comments
    hello, thi might be absolutely impossible, but we should get intensity when all ch at same level and a + when multiple levels
  • Shutters order and Augment3d

    • 4 Comments
    Hi Everybody A question about how to manage the shutters' order with Augment3d : I used to change the order to have the A one upstage, C one downstage, B one Stage Left and D one Stage Right. This system is really useful to play with shutters. The...