Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • get groups level in magicsheet

    • 0 Comments
    hello, thi might be absolutely impossible, but we should get intensity when all ch at same level and a + when multiple levels
  • In a3d Patch: Select "Gobo rotation" should bring up Virtual encoder.

    • Planned for Future on
    • 2 Comments
    Similar to Shutter rotation. Selecting "Orientation" could map to XYZ encoders. Or at least the Arrows for XYZ Orientation should have a "Long Press" for continuos movement. Thanks D
  • Magic Sheets: Reference Data Displays Associated Icon

    • 0 Comments
    With magic sheets having more finite control of target types available, it would be cool to also be able to link an icon to those targets: two use cases come to mind. More and more, we're giving follow spot operators a heads-up display of some kind...
  • Individual cue list realise times

    • 1 Comment
    being able to give deprecate cue list different release times will really help with busy shows where other cue lists (containing bumps etc) are fired from one main list. I know this can be achieved with macros but it would be nice to have this as an option...
  • Keyboard Shortcuts for Controls

    • Coming Soon on
    • 1 Comment
    It would be great if we could get keyboard shortcuts for all of the controls. Constantly having to jump back and forth through the control menu just to change one thing is kind of tedious.
  • Show Home-Preset values of SEM in Augmented in Blind

    • 0 Comments
    I for example have two lighting hoists, that are usually in the home position. For cues to be displayed correctly in blind, I still have to store the home values of the SEM into the cues.
  • Pixel map variable response time

    • 1 Comment
    I would like pixel maps to have a variable response time. Problem: the pixels now respond directly to the content, resulting in pixels snapping on and off giving an extremely busy image, especially with lower resolution pixel maps and more graphical...
  • Proportional Change on +%/-%

    • 0 Comments
    I often find the changes I need to make to a channel's level are more related to its current level, than an absolute percentage change. I'd like to be able to set my +% button to /200 (double the channel's current value), and my -% button to /70.7 (sqrt...
  • Apply Alert TIme as Follow Time

    • 0 Comments
    Since Alert Time finally made it's way from Cobalt to EOS, it would be great if a related feature would too: On Cobalt you can apply the recorded Alert Time as the Follow Time for the Cue. (Or multiple Cues at once). This would be handy on EOS as...
  • Index ML Gobo Wheel To Sync Augmented and Reality

    • Planned for Future on
    • 1 Comment
    Would it be possible to have a feature to index the Gobo wheel of movers to align reality and Augmented if the Gobos haven’t been loaded straight? Maybe use the Gobo rotate field in patch under augmented tab to populate a list for each wheel space to...