Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • Augment 3d Haze

    • 0 Comments
    The Augment 3D Haze is currently very unrealistic (for example the beam, gets brighter the further away it is from origin) The Haze is currently also spread exactly equal throughout the whole model. With the new "Zone" box in Augment 3d, it would be...
  • Settings request: number pad factor of 10x or not

    • 2 Comments
    Hi! I'm sure that this has been mentioned before, but for those of us who work in film and television and are regularly using extremely high-powered LED fixtures close to the action, being able to hit [channel 1] + [at] + [3] + [enter] and having the...
  • "Out" should be Always Absolute

    • 2 Comments
    I do a lot of work with Intensity Palettes, and sometimes I accidentally overwrite the data. If the Out command were Always Absolute, it might help prevent that. If I wanted to keep the palette reference, I could use "@ 00" instead.
  • Gobo/Cuts in Conventional Fixtures

    • Under Review on
    • 5 Comments
    Could we add gobo and adjust cuts of conventional in the "Augment3D" "edit" mode instead of inside "Patch"? Or we could have it in both tab? Also a search function for Gobo will be nice! Thanks!
  • Preview Previous/Pending

    • 0 Comments
    Would it be possible to add a third option to Preview? One that displays both the previous and pending value perhaps in the format 'Previous/Pending'?
  • Paired Encoders and Fan Encoders

    • 0 Comments
    Paired Encoders: The ability to have a pair of shutters on an encoder together in a custom map, in the world of desks with 14 encoders losing 2 to having A and C, and B and D paired at your fingertips would be great! And maybe in the CDS editor have...
  • Can Highlight Rem Dim support more than just intens

    • 0 Comments
    Currently the highlight rem dim level / preset only affects intens. It would be great if it can also affect other params, like the lowlight preset can. If I'm highlighting one fixture, I would like every other fixture to go dim and blue, not just dim...
  • Set a default file extension

    • 0 Comments
    It bugs me that I have to manually select the .esf2 format every morning when I save a new file for the day. I know that there isn't really a difference between an esf2 file and an esf3d file that contains no Augment3d model, but I like to stick to esf2...
  • Imported objects as FPE points

    • Under Review on
    • 2 Comments
    It would be nice to add the ability to use imported objects, as FPE and reference points. Use case is as follows: On a stage with multiple sets, to make importing aligning sets with spotting plans easier the 0,0,0 point of the model is set to the corner...
  • Label editing in MobileRFR

    • 1 Comment
    I’d love to be able to edit cue labels (or any label, for that matter) in the MobileRFR app. It would be very useful for situations in which a client station/RVI is not available.