Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • Parked channel indicator on magic sheets

    • 2 Comments
    For fixtures on magic sheets, it would be great to have a little P next to the channel icon (similar to how you get the P in tombstones) to indicate the channel is parked.
  • Fader Icons in Magic Sheets

    • 0 Comments
    It would be nice to have the fader icons shown on the Gio above the faders or these in the PSD telling you what the fader does as an option to put in Magic Sheets.
  • Gel picker RGB colors with 5600K base

    • 0 Comments
    It would be nice if there was the option to use the gel picker with gel colors over 5600k instead of just 3050k. In the film world we are often asked to show both options. Thanks Greg
  • XYZ Marking

    • 1 Comment
    When marking a moving light moving into an XYZ palette, it marks in XYZ space! I can’t think of a reason for it needing to do this? The reason I ask it because marking in XYZ space can cause noisy moves at unpredictable moments (specifically if the mover...
  • Add Velocity Threshold Support to Show Control CSV

    • 0 Comments
    I’d like to request that Show Control CSV import/export be expanded to include support for the following MIDI trigger parameters: Velocity Threshold “Threshold at 0 = Disabled” (checkbox) I understand from forum responses that these...
  • Aim for Movers

    • Planned for Future on
    • 6 Comments
    It would be great if we could use Aim with movers to orient them in the space. I have a show already programmed and am building an Augment3d space around it. I have a test focus palette and would love to be able to put all my movers in that focus palette...
  • Generic Blinder

    • Coming Soon on
    • 1 Comment
    Hello, would it be possible for you to add a generic blinder, just with an intensity that would have the same dim curve as a blinder, and would function the same? I tried adding one in but it just put in an LED.
  • Capture GLTF fixture extension support.

    • Under Review on
    • 1 Comment
    I would like that A3D can read the extra data that Capture 2020 put in there GLTF files so XYZ and fixture data can sync. for import of stages with lights made in Capture 2020
  • say where a fixture is hang same time patching

    • 0 Comments
    Hello, wondering if it was thinkable for a fututre version to say to which pipe or object a fixture becomes the child straight in the patch. this would go faster than doing so through augmented editor
  • Aug3D- Flexi

    • 2 Comments
    Hey All... I'm sure this is not a new question, but are there any plans to make FLEXI views work in Aug3D? (Or should they - if I select flexi with Aug3D in focus, I get the options, but nothing changes and they don't stick) Ta, Rob.