Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • VMS Update

    • 0 Comments
    The advancement of integrated graphics on the new Intel and AMD chips seems like a great opportunity to add some features to the VMS. I would love to see 3D pixel maps built within Eos in addition to complex shapes much like what Enttec ELM can do.
  • Using Thru to define Flexi View Channels doesn't respect current Flexi mode

    • 2 Comments
    3.1.1, but also 3.0 Live tab currently in Flexi Active, some non-consequitive channels are on, e.g. Chan 1+5. Chan 1 Thru 5 ViewChannels Live tab with new Flexi mode active shows channels 1, 2, 3, 4, 5. i expected to see channels 1 and 5. when defining...
  • Shift + Palettes or Subs or effects Button to toggle a quick list without going to blind

    • 3 Comments
    Often I find myself recording a new sub or effect or color palette in a crowded showfile and having to double tap sub or effect or color palette to find an empty spot and then go through the pain of going back and forth between blind and live. Can we...
  • Arrange pixel in pxiel mapping in circle

    • 0 Comments
    Maybe it is possible give some tools for arrange pixel in pixelmapping in circles?
  • DS Millennial Button Labels respect || for carriage return.

    • 0 Comments
    I would like it if millennial button labels displayed text the same way DS tiles do when double pipes (||) are added to labels.
  • focus traditionnal fixtures as moving lights in augmented

    • 2 Comments
    hello, as it seems very fastidious to focus trad incrementing datas, would it be possible to focus them same as in wyg, as if they were moving lights? using rotations makes it really too long and imperfect, so i don t waste time on it, but would be a...
  • Add new palettes Shutter / Image / Form

    • 0 Comments
    Hi, it would be amazing to have new palettes! Keys already exist on the desk. Maybe a shortcut like [Beam Palette] + [Shutter] = Shutter Palette These palettes could be nested in Beam Palettes? Like MA Lighting
  • Order Fixture along as in a3d

    • Under Review on
    • 2 Comments
    You could add in option in the offset tool that says "order all the fixtures as they are ordered in argument3d". I think that´d be one of my favourite options in eos.
  • MSC TX ID per Cue List

    • 0 Comments
    Assign an MSC TX ID on a Cue List Basis so that a cue list can be dedicated to a particular destination rather than having to set it globally for all MSC sends.
  • Feature Request A3D - Conventional Focus Input Method

    • 2 Comments
    It is possible to get a way to key in the focus point of conventional lamps XYZ in patch, rather than mouse clicking.