I realize this requires an extra step but what if you... "touch" the colour parameters for all of the fixutres in the show at their default values and record this as a direct colour palette. Then you could use your syntax of xxxx colour # enter. But I must say I do like the idea of designating colour 0 as the default palette for default values. Very clever.
Takes me back to the days when I used the Strand 599 series........ CUE 0 GO - was always a blackour cue with all the lights going to their home values lol
This is a bit taken from Compulite (sorry guys), but it would be nice to be able modify the palette 0. So you could have a custom home for parameter group, if you want, but if not modified it would be the default. Cue 0 could be a home , where all parameter are taken to default values or it could be also a modified home.
We currently have a feature request open suggesting a way to apply default values and the current suggestion is to use the period key as a modifier. Holding the period key and touching an encoder wheel or a parameter group button (IPCBETL) would apply the default value(s) for that parameter or parameter group.
If you'd like to have palette 0 be your default values, you can actually already accomplish this. While it isn't shown by default, you can record a palette 0 and it will appear in your palette directory. You could record your own palette 0s with default values for each parameter groups and then apply these palettes from the command line or by tapping them in the palette directories.
"We currently have a feature request open suggesting a way to apply default values and the current suggestion is to use the period key as a modifier. Holding the period key and touching an encoder wheel or a parameter group button (IPCBETL) would apply the default value(s) for that parameter or parameter group."
-Sounds good, but then I would like to add that i also want a way to do the whole fixture, not only inidivual parameters, or kinds.
-i know i can make a pallette,but the whole point of the idea was to not having to do that..
I think the best option might be to use . + Fixture. This seems like a logical shortcut to me to apply default values to the entire fixture for all fixtures in the currently active selection.
I think it's best to think of applying defaults with a modifier rather than a palette, since palettes are usualy editable by users. You could always create your own "defaults" palette that you could apply to fixtures if you wanted to be able handle default values changing after programming, but I don't think that an auto-created defaults palette isn't the most flexible or intuitive way for us to implement this.
I don't understand your comment regarding applying an offset to a positioin. Can you explain this?
I think the best option might be to use . + Fixture. This seems like a logical shortcut to me to apply default values to the entire fixture for all fixtures in the currently active selection.
What do you think?
For me also . + Fixture was the first thing that came also to my mind...sounds very intuitive like the . + IPCBETL or wheel
To apply the defaults, how about using the actual fixture defaults but then having the abbility to use your own pallet and make it the defualts for this function. A bit like the HighLight ad LowLight pallets.
[quote=teerickson]Steph, I don't understand your comment regarding applying an offset to a positioin. Can you explain this?
It is a thing that was planed for Hog III, a pallet to with une "Reference Position", we create this palette first day and on other show when we update this palette it will calculate the difference on pan and tilt between old and new position and use it as offset for fixtures.
Is that clear enough, i had talk about that point with Brad (if my memory is good :sad:)
I don't think that your suggestion would work like you think it would. It sounds like you want to have one position palette that is a rerference point on stage. When you get into a new venue or move a fixture, you could adjust this palette and have it properly calculate the pan and tilt offsets so that all of your other positions would be correct.
The problem with this is that we're working with 3 dimensional space. For a given set of pan/tilt values, a light could be aimed at a position 3 feet in front of the lens or 50 feet in front of the lens and there is no way to know.
To automatically calculate and adjust offsets for your position palettes, we would need to have an awareness of the third dimension.
The best solution here is going to be implementing an XYZ positioning system like the Wholehog 2 had. This feature request has already been logged.