[bug ?] SF1248 - editing stack with memories as groups

When I build my stack with memories (that I am using as groups) by adding direct steps, I cannot decrease the level of a group when I edit the cue.

IE :

memory 1 = ch 1 & 2 @ FF
memory 2 = ch 3 & 4 @ FF

1st direct cue = memory 1 @ FF & mem 2 @ 50 %

When I edit the direct cue then press mem, I can only increase level of mem 2, but I can't go under for each of them.

Is there a workaround ? It could be very, very, usefull.

Thanks

  • The intensity channels are are HTP, so the higher value on the memory will take precedence over the lower value you're trying to set in the cue.  It sounds to me like it is working as designed. (Note, I didn't say it was good design, just that it's working as designed).  As a workaround, you can use the SmartSoft software to do what you want.  In the software, you can directly edit cues and memories by simply typing the intensity value.

    I wholeheartedly agree that it would be very useful to have a way to explicitly reduce intensity channels.  I use a Smartfade ML, and I, too, use the memories as submasters.  There are times when I'd like to edit a submaster to remove or reduce a particular channel.  However, because of the design of the console, it can't be done.

    For example, suppose I create memory 1 with channels 1, 2, and 3 at FF.  Later I decide that I want channel 3 at 75%.  The only way to change it is to recreate the memory in its entirety with the new lower value.  In my example, that's not too bad, but suppose I have a dozen channels in that memory each at a specific value--then it becomes much more difficult.

    So, if someone from ETC is listening, let me ask, could you please give us some way to explicitly adjust the value of channels without being bound to HTP rules?  Perhaps there's a way to allow us to use the encoder wheels to change channel intensity.

  • It should be possible even if the channels are HTP...

    When I edit a direct cue using the channels faders, I can decrease the value if, first, I go over the actual level.



    [edited by: arnof at 1:23 PM (GMT -6) on Sat, Feb 7 2009]
  • arnof said:

    When I build my stack with memories (that I am using as groups) by adding direct steps, I cannot decrease the level of a group when I edit the cue.

    IE :

    memory 1 = ch 1 & 2 @ FF
    memory 2 = ch 3 & 4 @ FF

    1st direct cue = memory 1 @ FF & mem 2 @ 50 %

    When I edit the direct cue then press mem, I can only increase level of mem 2, but I can't go under for each of them.

    Is there a workaround ? It could be very, very, usefull.

    Thanks

    Indeed, if I understand correctly this seems logical if you keep in mind the previous versions of Smartsoft / Smartfade software, in those you needed to record mems first, and then cretae stacks. Now the nice folks of ETC introduced direct cue steps into the stack, but they do not entirly act als normal memories. for instance you aren't able to label them properly and the problem you decribed arises. Correct me if I'm wrong but I think this is due to the fact that you create your direct cue from an existing memory with channels at FF, so the created new stack step keeps those channels at FF.

    In reply to the replies: it is possible to set intensity values with the encoder wheel. On the Smartfade 2496 you can easily set levels with encoders per channel or in a 1 thru 20 style. So that feature already exists. Now we only need command line style direct input from a keyboard in Smartsoft.

     

     

     

     

  • Jeroen said:
    Correct me if I'm wrong but I think this is due to the fact that you create your direct cue from an existing memory with channels at FF

    No, I am creating direct cue from many memories, acting as many groups. I would like that they react just like the channels...
    In fact I would like to edit direct cues with memory faders (just as I did when I created it) end not with channels faders.
    but... It could be easier to explain if my English were better... IS THERE SOMEONE UNDERSTANDING ME ?????? (and eventually could explain it better than I..)

    ... and I agree, a way to set levels with keyboard could be great !

     



    [edited by: arnof at 1:15 PM (GMT -6) on Mon, Feb 9 2009]
  • Hello / Salut,

    The problem is this:  A stack step contains either a single memory, a single channel, or a set of channels called a direct cue.  If the set of channels for the direct cue is made by mixing memories then only the resulting levels are recorded.   There is no record in the stack step direct cue of where the channels came from.  This is why it is not possible to re-balance the component memories in a direct cue step.

    However, you may edit the levels in the stack direct cue in the same way as a memory.  Each channel may be raised or lowered in the edit function.  EDIT>STACK.

    Salutations,

    Adam

     

  • AdamBennette said:
    However, you may edit the levels in the stack direct cue in the same way as a memory.  Each channel may be raised or lowered in the edit function.  EDIT>STACK.

    Hello Adam,

    I knew that but I was hoping it could be different... maybe in the future ;o)

    Thank you for this answer !

    Greetings

     

Related