I'm a freelance Lighting Designer working mainly in opera and I use Wysiwyg Perform to design my lighting rigs in 3d. I usually hook Wysiwyg up with my ETC EOS Nomad to pre-program and check lighting cues so that I can visualise my lighting before the set and lights are rigged in the theatres / opera houses where I work. It would be a great time saver if I could import the Wysiwyg .wyg file into Augment 3d so that the theatre's lighting console programmer could see my rig at the console without having to redraw the set and lighting rig all from scratch. I hope someone can set out a straightforward workflow that I could try.Many thanks,
The preferred import formats for Augment3d are .DAE (Collada) and .FBX. It doesn't appear that WYSIWYG will output those formats.
It appears that WYSIWYG only supports exporting as DWG/DXF based on…
Unfortunately, DXF and DWG formats weren't originally intended for 3D use and have quite a few limitations when it comes to the information needed. Most often the issue with exporting from Wysiwyg to that…
It appears that WYSIWYG only supports exporting as DWG/DXF based on their Reference (https://cast-soft.com/wp-content/uploads/2019/02/Reference-Guide-R42.pdf#page=268&zoom=100,154,42)
I'm not sure if any users have successfully exported a DXF from WYSIWYG and imported something working into Augment3d (if so, I hope they'll chime in!). You may need to find software online that can open DXF files and convert them to DAE, such as blender.org - Home of the Blender project - Free and Open 3D Creation Software.
Thanks Matt for your reply.You're correct regarding the file formats that Wysiwyg can output which seems to be limited to .dwg.I've tried importing a .dwg file exported from Wysiwyg, which contains a 3d model of a set and a lighting rig, but was very disappointed with how it arrived in Augment 3D. It was just a mess that I couldn't make any sense of.
I hope someone will have further advice...
Unfortunately, DXF and DWG formats weren't originally intended for 3D use and have quite a few limitations when it comes to the information needed. Most often the issue with exporting from Wysiwyg to that format is that not all of the planes have normals facing the correct direction.
I would recommend checking out this article for a deeper explanation and some tips on correcting the models: Imported 3D Scenic Models Appear Transparent/Invisible