Effect Submaster "GO" "STOP"

Hi, 

I have put my hazer fx onto a sub but am having a real problem with consistent triggering.  I did "learn macro" to get the following:

"subdown" 11

"subup" 11

sub11 @ Full (even though this is extraneous, I feel better with it in)

sub 10 @ full (this controls the haze heat channel)

sub 118 @ full (this is the haze inhibit)

My problem is that "subup/down" is a toggle state and not a proper "GO" or "ON" command.  So if checkout gets run out of sequence, very often the macro to start the haze will actually stop it.

Is there a work around?  Is there a macro soft key that I am missing?  Is there a plan to fix this in future software versions?

Thanks!

Parents
  • is there a reason why you're using an effect submaster to run a hazer? with a proportional fader you would just write Sub 11 @ Full (which you already have) and you're set...
  • Hi, Sorry, I fell of the face of the earth for a couple of weeks. MDG Hazers are either on or they are off. You can control volume with the CO2 tanks and their psi settings. However, that can still not be enough control so putting them into an effect where they cycle on and off is really handy. And its what the designer wants. I don't know another way to build the macro other than through "learn" and that creates a toggle state as the macro "learns" 'sub_down' 'sub_up' (or something like). I would like it to be a "go" and a "stop" or even "enable"/"disable" command. Or if there is a better way to write the macro, I'm happy to try it. TH
  • The way I do it is build a small Step Effect.   Step 1 turns the stuff on, step 2 off.   You can use the dwell time of Step 1 to control the amount of ON tim.    

    Put that into an IM submaster and preset the fader to full.   Now learn a macro that bumps the bump button and that will give you a toggle state.

    As long as all the INT information is derived in the effects IM subs are really handy for making bumps like that.

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  • The way I do it is build a small Step Effect.   Step 1 turns the stuff on, step 2 off.   You can use the dwell time of Step 1 to control the amount of ON tim.    

    Put that into an IM submaster and preset the fader to full.   Now learn a macro that bumps the bump button and that will give you a toggle state.

    As long as all the INT information is derived in the effects IM subs are really handy for making bumps like that.

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