I'm looking at getting a couple external encoders to use for pan and tilt with Nomad. (The programming wing is too expensive and too large for my cart.) In particular, I'm looking at a Griffin Powermate USB but if anyone has a better idea or a different product they've been using, let me know.
The 3dconnexion products look like they are more of a 3d modeling positioning device and I don't know if they have multiple speeds. I think they might function more like a joystick than an encoder so that might not be the best choice as compared to something that has a continuously spinning encoder. An Arduino encoder is way beyond my scope unless Andrew Webberley wants to post step-by-step instructions or start building them and selling them.
I built this pan and tilt encoder wing based on an earlier version built by Andrew Webberley and using his firmware. It communicates via OSC and will work with any Eos family system. Pushing the left encoder puts pan and tilt into coarse mode and pushing the right encoder puts it into fine mode. It works great. I'm using it on the TV show "Faking It".
The space mouse program is available in the ETC GitHub.
It only works on pc computers.
I haven't looked to see if this could be used to control intensity.
Making an intensity wheel osc device is not terribly complicated. It is made easier with ETC's new OSC hardware examples also on the GitHub site.
You can make an OSC over USB device that will work with PC based nomad computers and any of the Windows 7 based Eos family consoles.
would love to build one too...albeit , I can't seem to find the link??
thanks for any assistance!
I know this is an old thread, but I'm new to Nomad and was wondering if there are keyboard shortcuts for the encoder wheel selections and movements. I'd like to use an old Contour Shuttle Pro2 that I have sitting on a shelf....its a programmable USB interface....any input is greatly suggested.
The "lighthack" project is very good. You can build different input options.The author "sstaub" helped me very well with the reconstruction.