Would there be a way to add a modifier to update preset that would travel the cue stack and update that change into the preset?
Example:
Preset 1 contains Channel 1 at full and channel 2 is null.
Record cue 1,2,5, and 10 with preset 1.
It is decided to add channel 2 into preset 1, there is a modifier that will visit cues 1,2,5, and 10 to mark channel 2 as captured by the preset
This way, you do not need to traverse the cue stack to find each instance of the preset and manually reapply the preset.