Multipart Cues

What are the benefits of a multipart cue as opposed to two or more normal cues carrying out the same functions?

Going back to an earlier post asking how to zero ML intensity while moving but restore on stop. Would a multipart cue be more suitable? 

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  • My apologies. Looked up my last post and thought perhaps an actual application might help.
    Here X and 0 are regular dimmers. FP and INT refer to a single ML
    Want to achieve
    Cue 1;   X X O O X X FP1 INT:100%
    Cue 2;   X O O O O X FP2 INT:100%   Note the change in focus
    Under normal conditions one would see the beam sweep to its new position. But I don't want that.
    So, leaving Cue1 alone could I take Cue2 and split it into a multipart cue like this;
    Cue 1;       X X O O X X FP1 INT:100%
    Cue 2.1;                                   INT:0%    Make this part last only long enough for the focus to complete.
    Cue 2.2;   X O O O O X FP2 INT:100%
  • This looks very similar to the post below, and I think will help guide you in making the distinction between part cues and follow cues:
    https://community.etcconnect.com/control_consoles/f/eos-family/32509/part-cues

    Essentially, you want to create a follow cue to accomplish what you’re trying to achieve in the example. Multipart cues are mainly helpful for two things: having a single cue that does many things at the same time, but with different timing (eg, area light change on a time 3/5 while the cyc moves at a time 30); and for organizing information (eg, marking in part 20, or putting the fixtures that are on a custom curve into part 3). 

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