salve a tutti
e da poco che studio il software etc e non ho capito bene a cosa serve "BLOCK" e "AUTOBLOCK"
io lavoro in TRACKING e mi sono accorto che ogni volta che per esempio : la cue 1 ha i ch 1-5 a intensità 50% e la cue 2 ha i ch 1-5 a full
se nella programmazione ritorno alla cue 1 imposto i canali 1- 5 a full e memorizzo la cue 2 va in block auto (b con trattino sotto )
Perchè? a che serve? ma soprattutto a che serve togliere l'auto block?
non so se è un (bug) o IN QUESTA CONSOLLE è giusto cosi
nel mio patch ci sono ROBE T1 MODE 3 (RGB) E BMFL BLADE MODE 2 (CMY)
da tutorial ho appreso che se seleziono una paletta di colore seleziono BY TYPE ENTER LA PALETTA DIVENTA UNIVERSALE PER TUTTI I MOTORIZZATI O LED O PARLED CHE HO NEL MIO PATCH
seleziono un solo T1 creo la paletta di colore ROSSO quindi [ By Type] [ENTER]
in questo modo la paletta dovrebbe diventare universale quindi sia per i T1 che per i BMFL invece SI ATTIVA SOLO CON I T1
You've been working in tracking mode, so you're familiar with this:
if you change channel 1's value in cue 3, the change will propagate until cue 7. cue 8 will still say 80 because it's a move instruction and as such is protected.
if you change channel 1's value in cue 3 to 80, you get this:
the reason for the autoblock is that Eos assumes that you got used to the fact that the value of cue 8 is protected against tracking. before your last command it was protected because it was a move instruction. but now by definition it can't be a move instruction anymore, because there is no move anymore (the value is 80 in cue 7 and also 80 in cue 8, so that cannot be a move instruction). to still have the previous behaviour (protect value in cue 8) Eos sets an autoblock.
does that help?
regarding the second issue:
Eos does not have universal palettes. and i'm pretty sure you have something that might present like universal palettes, but is actually by type for more than one fixture type.
if you open the ColorPalette List ( [ColorPalette][ColorPalette] ) you will see a column that says which channels are a leader channel for the by type palettes. i'm pretty sure you will see a a T1 channel and a BMFL channel in there. this happened because you didn't cleanly record only the T1's values into the palette, but also the BMFL values.
If you set a color for T1 (let's say it's channel 1) and for a BMFL (channel 2), then type Record ColorPalette 91 ByType Enter, you will have recorded channel 1 and 2 into the palette. you have to be precise and say Chan 1 Record ColorPalette 92 ByType Enter.