How can I make this work next time?

It's Dance Recital Season again.  We all know how this works- 30 or 40 songs.  Each song gets a cue or two.  If you see a rehearsal, its not in show order.  Many schools do several shows that are nearly indentical but in a different order.  I do these in Cue Only mode.

I do all my fades manually using several layered Inhibitives and advance the cues while dark.  When preparing for the next and subsequent shows, it is neccessary to rearrange the cue order.  [The Copy To/Move To is GREAT and easy! ] About half the cues have an Effect or two or five running.  [Putting Effects into some cues and not in others is AWESOME and easy! ]  However, once you start moving cues, the rules of Cue Only no longer apply to the Effects.  My guess is that there is a Stop Effect instruction in cues that when moved, allows running Effects to track forward (undesirably).

With no time between shows to actually look at each cue on stage, this did lead to a lot of frantic Stopping of Effects Live, and much clueless scrutiny of whether so and so channels really ought to be in so and so Effect in upcoming cues. 

Questions:  Can there be a true Cue Only mode?  What do I need to do in order to rearrange a cue list without this happening?  Would putting a Block on every cue globally before moving anything do it?

Thanks, B  



[edited by: BSmith at 11:34 AM (GMT -6) on Mon, May 18 2009]
  • Hey Brent,

    How about making each dance piece its own cue list, and then make a "master cue list" where cue 1 is a blank cue that executes cue list 1, cue 2 executes cue list 2, etc. Then when you need to change the order of the show, you just need to change the execute command (cue 1 executes cue list 5, cue 2 executes cue list 8, etc). Just make sure that every cue list owns every channel and the first cue of each list is Asserted. This way you don't have to deal with moving cues around and worrying about effects tracking, and you don't have to deal with Cue Only at all, you can still leave the desk in Tracking mode.

    Hope that helps.

    -M

  • Thanks Bob, but that's more complex than what I'm hoping for.  Plus, when I have a single cue list in show order, I'm able to see it all en masse on the PSD.

  • Haven't tried this, but what about making every cue an AllFade?

    In theory this would make every cue its own discrete set of move instructions (and ideally, effects)

    -Nick

  • Brent,

    I don't run EOS/ION, I do run and O2, which I think has a similar logic, and I feel your pain, what I would suggest is this, assign specific cue numbers to specific routines, once you have this recorded the first time all you have to do is use the LINK column on the cue list to link the cues to each other in the SHOW order of the day, this will make the cue list skip around as needed, works like a charm, should only take about 10-15 minutes. Other wise do these boards have a LOAD CUE button??? this is used to run cues out of sequence but makes for a bit more work all through the run of a show.

    Best Of Luck

    John

  • Chaosbob's suggestion of a separate cuelist for each piece is the 'classic' way to do this kind of show - it's how I would have done it on a HogII, and how I do them on Congo.

    For this kind of 'mess' where you never find out what's coming until it's started, I would put each cuelist onto it's own Playback as well and either forget about the Main Playback or put my 'safety cues' there.

    Each cuelist then Asserts itself at the top, and you just pick the right one when you know what the **** is going on!

    All in the same cuelist with 'linking' cues tends to become a mess quite easily, particularly when you add more pieces to the show - and take them away.

  • Richard and Bob,

    Again, thanks.  I fully respect your methods but  I think you are over generalizing in your use of the term classic.  My classic methods are based on 20 years of using all ETC console up to the Expressions and Strand LP90's and 500's.  I haven't yet had the opportunity nor neccessity to spend time on the moving light consoles (I'm not proud of that, but its true).  In all of that time, there has only been a small handful of instances where I found it neccessary to put some cues on a second playback.  I realize that there is a large contingent out there that think that's absurd, but it's not really.  99% of the lighting I do as a full time house guy is one sequence of events happening in one given space.  Using Parts, Links, Follows, etc, I have always been able to acheive the designers' visions no matter how intricate and elaborate.

    This is not to say that I am rejecting the concept of using more than one cue list, but I personally find it hard to believe that building an empty dummy cue that activates another cue list that contains one cue, while assuring that every channel is owned and each list is asserted, and loading each one as you go is simpler than recording 40 cues then using the Move To function and 5 minutes to rearrange the show order.  Especially if the console is doing what I believe it should be doing.  Plus, as a result I get all forty cues in order on the Playback Status Display. 

    Nick,

    I tried the Allfade thing this morning, I too thought it should have worked, but it didn't.

    John,

    I tried the Link thing this morning.  I thought it wouldn't work because it results in skipping the cue where the Effect stops but it did work.  I would use that in a pinch, but it makes the PSD a little confusing for me like when I want to see what cue is third or fourth from now. 

    Turns out, putting a Block on all the cues before moving them does work.

    ETC Folks,

    Seriously.  What's up with this?

    Thanks everyone,B

       

  • Hi Brent, 1.5 does have a fix for moving cues in cue only, so that it better handles effects. This should make moving the cues around work much better for you. I think the main problem was that if you moved the cue that stopped an effect, the effect would then track into the next cue. Hopefully this fixes what you are seeing.

  • I don't know if this particular method will work better for you or not, but here goes.

    Build each piece as a cuelist, i.e.  Piece A -> Cuelist 1; Piece B-> Cuelist 2; Piece C->Cuelist 3...ad infinitum...

    Then use [Cue] [x] [/] [y] [Enter] [Load], where x is cuelist and y is cue number.  So Loading Cuelist 2 would be: [Cue] [2] [/] [1] [Enter] [Load].  This will plop the corresonding stack onto the main playbacks as needed.  As long as the last cue in the stack and the first cue in stack are some sort of transition cue it should work out pretty easy.  I believe by using this method, you can build each piece independent of each other and not have to worry about Asserts and what not.  Tried this on the offline since our console is not set up at the moment, and seemed to work fine.  Depending on how you build the beginning and ending cues you may want to make them block cues, but I think it should work out.

    Hope that helps in some way.



    [edited by: dmclaughlin at 1:45 PM (GMT -6) on Tue, May 19 2009] added an example...
  • Hi Brent- I just tried to reproduce your problem, but it seemed to do exactly as I would expect. I should preface this by saying that I am doing this on 1.5 beta Offline (I'm a rather long distance from a console and I don't have 1.4.x anywhere to hand).

    Here's what I did - does this seem like a valid test?

    • Put Eos in Cue Only mode
    • Record 5 Cues with 1>5 at Full
    • Put an Effect on 1>5 in cues 1,3, and 5
    • Ran this sequence - all normal
    • Copy Cue 1 -> 101
    • Copy Cue 3 -> 102
    • Copy Cue 5 -> 103
    • Copy Cue 2 -> 104
    • Copy Cue 4 -> 105

    When I played back from Cue 101, The channels all had the effect running. Great. This continued on into Cue 102 and 103. When I got to Cue 104, the channels faded to Full without the effect running, and this continued into Cue 105.

    Am I missing something?

    -luke-

  • Luke,

    I think you are missing Dan Duffy's post (two above you) saying that this is fixed in 1.5. 

    1.5 sounds really cool.  It's gotta be for being two months late.  Can't wait for everyone else to get play with it.  Whatya think? June sometime?

    B

  • Aha! I started my silly post before Dan got his (ever more wise) words in. Dangers of doing 5 things at once!

    1.5 is very cool - I think that once the testing is done, you'll be very happy. It'll be worth the wait!

    -luke-

  • B - 

    I tend to place a "generic" Q in between all my acts, and then either jump from generic to generic in the between time or link it all together.  I feel your pain on the multi-cuelist issue - once you got 20+ acts, multiple lists make for some painful experiences.

    It could clean up the [moveto] issue if you move the whole range (generics on both sides) and standardize your numbers :

    1 Generic (Full Block/No effects running)

    1.1 - Dance #

    Effect, effect, effect

    1.99 - Clean up Generic  (Full Block/No effects running)

    If you move 1 - 1.99 or 2 - 2.99 or whatever as a whole chunk it should clean you up some as all the stop effecting instructions should move with you.

    Dont know if that helps.....

    Take Care, 

    P

     

     

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