Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • Option to Show only Fader Status Display in Fader Module

    • Planned for Future on
    • 1 Comment
    To keep track on what Faders/Subs/Cuelists are currently running across multiple banks without loosing too much space, it would be nice to configure the fader module to only show the status display. Just like it does on the bottom part of the PSD for...
  • Master for submasters

    • 1 Comment
    I would like to see a new type of (master) fader added. A master for submasters. This master should act as an inhibitive master for only the yellow channels (those under control of a submaster). It should not affect any values coming from other targets...
  • Attach snapshot to user

    • 0 Comments
    It would be nice to attach a certain snapshot to a user. If you switch users, you,d go to the appropriate snapshot for that users favorite screen layout. As with encoder templates, if you do not fill out the users snapshot number in settings, it will...
  • Changing Common Soft keys

    • Planned for Future on
    • 1 Comment
    You could add an option, that you can change the common softkeys in the macroeditor.
  • Allow [Query] {Marking} and {Marking} also for AutoMark

    • 0 Comments
    Query Mark and Query Marking currently only work with referenced marking. i would love to see those two query conditions also work with AutoMark. I assume that Query Mark should be the simpler of the two. it's those channels that show MK in the M cue...
  • Custom object

    • Planned for Future on
    • 6 Comments
    I have a show with a flown light box frame - a 16 bit RGBW LED driver for each of the 4 sides. Is it possible in Augment3d to create an object for this that will emit light?
  • Learn cue follow times

    • 1 Comment
    Hi! I would love to be able to use the learn button to record follow times into cues. Example: [Learn] [Cue] [Follow/Hang] and then it counts the duration between presses of the Go button and applies that duration as the cue’s follow time. A similar feature...
  • Copy To -> Move To -> Exchange With

    • 3 Comments
    Sometimes i really need an exchange. For channel values in the cue, or exchanging of groups/pallets, but first thing mostly. Please, ETC!
  • Universal Color Palettes

    • 1 Comment
    Not a new idea, but since it keeps getting brought up I’m going to ask for it again. I can’t find another post about it on the EOS feature request forum, surprisingly. pretty pretty please. thanks greg
  • Fixtures types should show the address footprint [X] in all instances of that name

    • 0 Comments
    You can see the address count when choosing a fixture in Search, on the "Show" tiles, in the Fixture list...but when that light is actually patched, that footprint count goes away. Just for clarity and helping to make it easier to differentiate between...