Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • Disabling Output of Channels in Patch

    • 4 Comments
    Hi, it would be great to be able to disable channels without unpatching them. This would allow users to work with smaller portions of a large showfile, in my case, programming LED's in scenery via a Gadget II before loading the show onstage. This could...
  • Allow Level to be a Preset

    • 0 Comments
    Live Rem Dim Level can accept a preset, allowing different intensities for different fixtures when they rem dim, this functionality should be extended to level. When I at Level a birdie I need a different intensity from when I at Level a 5K or a Lustr...
  • Feature Request: Sort/Filter Show Category in Patch

    • 0 Comments
    I believe I am one of many users who keeps a running list of all the fixtures I’ve ever used at the end of my patch, to retain “By Type” palette data for future shows. So in Patch, when I select a new channel and press “Type,” the Show category shows...
  • Toggle Effect status in tombstones and channel tables to more easily see what's underneath the effect

    • 0 Comments
    All too often it can be cumbersome to find what preset or palette is in the background of an effect. Often the effect label in the tombstone or table will truncate or completely obscure what's underneath it (for example, it'll only be able to say "Stop...
  • Name for Universes.

    • 0 Comments
    It can be helpfull if we can in EOS Software give names for the DMX Universum.
  • Highlight - Key as better Shortcut on Nomad

    • 2 Comments
    Hello, not realy my idea, but i will post it. shortcut \ for highlight can't work On non-engl Keyboard sets, [Highlight] is only excessible via the Virtual Keyboar. An idea could be to make the Shortcut [alt]+[H] to trigger the Highlight Function...
  • Augment3d Conventional Focus using Encoders

    • 0 Comments
    In Augment3d, it would be really great to be able to focus the conventionals using encoders for pan, tilt, shutters, etc just like focusing a moving light.
  • Allow Parameter Category Collapse in Blind Spreadsheet

    • 3 Comments
    I would like the ability to expand/contract parameter categories in Blind spreadsheet in the same way as in a Live Table view. I still want to be able to fully hide the category as well.
  • Export Augmented 3D Model and Fixture Layout

    • 0 Comments
    It's really great to be able to build spaces in Augment3D especially when using VW2023 but it would be really handy to be able to export some sort of file, even a mesh to be able to draw over in VW and/or CAD. Being able to import is great it would be...