Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • Port Offset Settings

    • 2 Comments
    Suggested addition to system settings for specifying or locking the state of the Port/Offset softkey in patch.
  • Feature Request: Magic Sheet Multicell SVG layers

    • 0 Comments
    It would be cool if there could be additional layers in SVGs that EOS Magic Sheets could respond to. Specifically for multi-cell fixtures, like I make a custom symbol in Inkscape for a pixel mappable fixture and I assign each cell as a different layer...
  • Toggle Effect status in tombstones and channel tables to more easily see what's underneath the effect

    • 1 Comment
    All too often it can be cumbersome to find what preset or palette is in the background of an effect. Often the effect label in the tombstone or table will truncate or completely obscure what's underneath it (for example, it'll only be able to say "Stop...
  • Fixture Intensity- Option to proportion in Augment3D only?

    • Under Review on
    • 3 Comments
    Hello, Not sure if this is the right place.. so playing around in my venue after freelancing for a month (and programming and running a musical on 3.0 beta, flawlessly i might add, so thanks for that!) And building our standard rig, i come across...
  • Secondary [Shift] + [+%] and [Shift] + [-%] value

    • 1 Comment
    When utilizing [+%] and [-%], having a second customizable value can be helpful for finer control. For instance: [ +% ] = +10% intensity. (customizable) [ -% ] = -10% intensity. [ Shift ] + [ +% ] = +3% intensity (customizable) [ Shift ] + [ -% ]...
  • Focusing shutters on non moving light

    • Under Review on
    • 1 Comment
    Should it be possible to do it in a live mode instead of going in the patch so it could be possible to follow a path. In patch I can't keep the lights that I need to reference on but just the one I'm focusing.....and it would be great if I could also...
  • Magic Sheet Defaults: A settings menu that provides the ability to set the default or modify characteristics for Magic Sheet Objects on an individual magic sheet level as well as a show file level

    • Planned for Future on
    • 1 Comment
    Primary (Assuming it would be within CIA setup): Set default MS background color. Set default font, font size, font color, color characteristics and target layouts for each type of MS object references at insertion. Secondary (Assuming it would...
  • More than 12 universes on Nomad, please.

    • 0 Comments
    Hello, please let the Nomad users upgrade the universe output higher than 12. I really enjoy the EOS environment while programming and the flexibility of my custom PC that has fast storage, oodles of processing power, a nice graphics card, etc.. The limitation...
  • Augment3d Position and focus

    • 1 Comment
    Hi, are there any plans to do copy to, move to, and/or recall from for the position and focus of lights in Augment3d? Or, are there any plans to change position and focus by pressing and holding the increment/decrement buttons?
  • AutoFollow "Learning"

    • 3 Comments
    Hello, I have found myself losing more and more time by struggling to get that perfect timing in AutoFollows. And after settling on that perfect 1.09 follow, I lost 5 minutes due to getting this time. I have looked for a solution, but sadly couldn...