Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • Magic Sheet Image Replace

    • Coming Soon on
    • 1 Comment
    The change type option in magic sheets is great, would love to see it extended to allow global changes. Change all circles to squares, or more practically change all of my imported VL3000 SVGs to Mac Viper SVGs. On the right click menu for imported images...
  • Augment3d Position and focus

    • 1 Comment
    Hi, are there any plans to do copy to, move to, and/or recall from for the position and focus of lights in Augment3d? Or, are there any plans to change position and focus by pressing and holding the increment/decrement buttons?
  • Ability to Sync client without A3D info

    • Under Review on
    • 1 Comment
    Ok. Yes. Wireless nomad isn't officially supported. That said, I and many others use it to great effect every day and its become a valuable tool. Lately it seems that showfiles with involved A3D geometry fail to sync wirelessly, even on robust enterprise...
  • Gobo and Beam angle in Query

    • Planned for Future on
    • 1 Comment
    Now that we are able to enter data like gobo and beam angle for A3D to work with, it would be nice if this new data would be able to get recalled in query and free up some more text fields for other info. Thanks, Tyler
  • Model Preview in Fixture Model Physical Data section?

    • Under Review on
    • 1 Comment
    It would be nice to have a Model Preview in the Fixture Model area--perhaps incorporated into the Physical Details section. This would save time when searching for a model that is close but not exact--especially if the "Generic" category keeps growing...
  • Patch > Augment3d > Gobo Rotate - add a Mirror flag

    • Under Review on
    • 0 Comments
    Add a mirror flag so that a gobo image can be mirror reflected to match whatever is actually being projected on stage. I notice that b315 includes a Beam Edge parameter, which is presumably going to control image sharpness but isn't yet implemented...
  • Focusing shutters on non moving light

    • Under Review on
    • 1 Comment
    Should it be possible to do it in a live mode instead of going in the patch so it could be possible to follow a path. In patch I can't keep the lights that I need to reference on but just the one I'm focusing.....and it would be great if I could also...
  • GoToCue Time Fader

    • Under Review on
    • 1 Comment
    A Fader, that works exactly as the ManTime fader, but for GoToCueTiming, or an option in the setup to assign the GoToCueTime to the ManTime fader
  • Add "duplicate" to the right click menu in hierarchy

    • Planned for Future on
    • 1 Comment
    The context menu has Delete, Explode, Remove Entry. It would be nice to be able to Duplicate here too
  • Recall Coordinates

    • Coming Soon on
    • 2 Comments
    It would be easier to add fixtures if there was a recall function in patch. 4 Coordinates Recall From 5 Or 4 Cooordinates X Y Recall From 5