Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • Allow Level to be a Preset

    • 0 Comments
    Live Rem Dim Level can accept a preset, allowing different intensities for different fixtures when they rem dim, this functionality should be extended to level. When I at Level a birdie I need a different intensity from when I at Level a 5K or a Lustr...
  • Unleash The LED Pixels!

    • 1 Comment
    With the exception of Apex and the 24k Ion, Most consoles have a low output limit when considering pixels. For example, the ION my local theatre just purchased has a 2048 output limit and my Nomad dongle unlocked has a 6144 output limit. Thus a limit...
  • Disabling Output of Channels in Patch

    • 4 Comments
    Hi, it would be great to be able to disable channels without unpatching them. This would allow users to work with smaller portions of a large showfile, in my case, programming LED's in scenery via a Gadget II before loading the show onstage. This could...
  • Touch Screen Navigation in table View

    • 0 Comments
    It would be great to be able to scroll Table View with your fingers and even zoom on the touchscreen.
  • Ability to sneak effect after manually stopping it

    • 0 Comments
    I want to stop an effect and then be able to use sneak to have the channels run the effect again without firing the cue again.
  • Secondary [Shift] + [+%] and [Shift] + [-%] value

    • 1 Comment
    When utilizing [+%] and [-%], having a second customizable value can be helpful for finer control. For instance: [ +% ] = +10% intensity. (customizable) [ -% ] = -10% intensity. [ Shift ] + [ +% ] = +3% intensity (customizable) [ Shift ] + [ -% ]...
  • Renumber Cue

    • 1 Comment
    I need a function to renumber cue numbers. This will be useful to many users.
  • Patch Offset

    • 3 Comments
    It would be nice to be able to define an offset in patch for various paramaters. Specificaly for pan tilt this would be super helpful. Imagine a fixture was hung 90° the wrong way, in patch you could set a pan offset of -90. Then pan 0 is where you expect...
  • Color Palettes apply to same fixtures with parts

    • 1 Comment
    Maybe Im missing a setting somewhere, but I'd love to not be double doing my color palettes for Lustr 2s and Lustr 2s with Icues. The board thinks of them as totally different fixtures. I want to make a palette for the Lustrs and if they are used as parts...
  • Invert Rate and Size columns for Effect Status Display

    • 2 Comments
    In the effects status display the column order is: Delay Rate BPM Size HForm VForm Axis, however, on the encoders wheels the order is Axis, Horizontal, Size, Rate. Please make the order of the columns in line with the order of the encoder wheels. Doing...