Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • Toggle Effect status in tombstones and channel tables to more easily see what's underneath the effect

    • 1 Comment
    All too often it can be cumbersome to find what preset or palette is in the background of an effect. Often the effect label in the tombstone or table will truncate or completely obscure what's underneath it (for example, it'll only be able to say "Stop...
  • Feature Request: Magic Sheet Multicell SVG layers

    • 0 Comments
    It would be cool if there could be additional layers in SVGs that EOS Magic Sheets could respond to. Specifically for multi-cell fixtures, like I make a custom symbol in Inkscape for a pixel mappable fixture and I assign each cell as a different layer...
  • Augment3d Position and focus

    • 1 Comment
    Hi, are there any plans to do copy to, move to, and/or recall from for the position and focus of lights in Augment3d? Or, are there any plans to change position and focus by pressing and holding the increment/decrement buttons?
  • AutoFollow "Learning"

    • 3 Comments
    Hello, I have found myself losing more and more time by struggling to get that perfect timing in AutoFollows. And after settling on that perfect 1.09 follow, I lost 5 minutes due to getting this time. I have looked for a solution, but sadly couldn...
  • Focusing shutters on non moving light

    • Under Review on
    • 1 Comment
    Should it be possible to do it in a live mode instead of going in the patch so it could be possible to follow a path. In patch I can't keep the lights that I need to reference on but just the one I'm focusing.....and it would be great if I could also...
  • PixelMap Preview - option to view entire image with frame showing "crop"

    • Planned for Future on
    • 2 Comments
    Hello I find pixelmaps are sometimes awkward to get the full image, as I don't know exactly which bit of it I'm looking at. If in pixel map preview I had an option to see the whole image with a frame showing the current area being presented it would...
  • Live spreadsheet

    • Planned for Future on
    • 2 Comments
    I want to be able to view my spreadsheets in live or blind.
  • Notes

    • 0 Comments
    Currently I have a direct select sheet open with a bunch of intensity palettes. When I need to make column names or row names or something in my direct selects, I use an intensity palette because I am often not using those for much anything in programming...
  • Patch Offset

    • 3 Comments
    It would be nice to be able to define an offset in patch for various paramaters. Specificaly for pan tilt this would be super helpful. Imagine a fixture was hung 90° the wrong way, in patch you could set a pan offset of -90. Then pan 0 is where you expect...
  • Effect Variable labelling

    • Under Review on
    • 0 Comments
    Hi All, Very nice feature to busk effects combined with Background values ! Small problem : Variable1 or 2 or whatever numer is not easy to manage then on the fly, with say, 2 or more variables and multiple effects running at the same time. Solution...