Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • Add in patch copying to part channels

    • 4 Comments
    In patch chan 82 part 1 <copy to > chan 82 <part> gives Error: Syntax error I would have expected to be able to duplicate a fixture on a channel.
  • Scene breaks in spreadsheet

    • 0 Comments
    Just like the title says. We would really love to see the Scene labels as a little green line (or something) in spreadsheet just like in the PSD. Because we re-focus every light every day, it's critical we know when things are really used and not. Our...
  • Multitouch gestures

    • 0 Comments
    I would love to have more gestures like in in magic sheets. maybe two finger scrolling in lists. pinch to zoom And controlling the camera of augment3d.
  • Custom Direct Select > Button Labels and Icons

    • 0 Comments
    The button item for custom Direct Select currently allows you to add a console button or a jump button for example. It would be great if we had the option of giving them custom labels or an icon. It can be hard to remember what is at 1/583 for example...
  • Text search function for gel and or color pallettes

    • 2 Comments
    As it says please give us a search bar for colors both in console and or names we give new ones. Thank you.
  • Ability to make PSDs non-interactive by Tab per User

    • 2 Comments
    Hello, I had a quick look and couldn't see this request anywhere. We'd love it if PSDs could be made non-interactive please, by Tab and per User. In a similar way that a Magic Sheet can be made not interactive, so if someone is scrolling around with...
  • Save to a flash drive macro

    • 1 Comment
    I was trying to play around with setting this up, but I couldn't figure out a solution. A flash drive always lives in my console and I would love a macro to save to it like I save to the internal drive. Thanks, Justin
  • Mirror Function in Augment3d Orientation

    • Under Review on
    • 1 Comment
    I cant remember if I have requested this one before, I know I have mentioned it in the closed beta. I had a show where Augment3d did not match the real world unit. If the real world unit was correct, augment3d was wrong. This has happened more than...
  • Rework +%/-% so you can double-press with manual fade.

    • 0 Comments
    I used to use +%/-% quite a bit, but often would double-press to get to the value I wanted. Unfortunately the way it currently operates, the second +% press will add to the value of the fixture mid-fade. For example, Ch 1 starts at 50%, with +% set to...
  • Faders should be able to fade in time via syntax

    • 1 Comment
    This is mentioned is a bug report from 4 years ago: Fader 1/1 at Full Time 5 * Fader 1/1 at 50 Sneak 5 * Both excecute the fader move in 0 time. I would like to be able to specify fade times in syntax (targeting Faders specifically, rather than...