Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • Shift Q only for Intensity Q only

    • 0 Comments
    Love the new intensity Q only in the update in the update menu. Could shift Q only activate this so i don't have to grab a mouse if I don't have a touch screen?
  • Allow command line shutter syntax for conventionals in patch to support incremental change from existing value

    • Planned for Future on
    • 2 Comments
    I can use a macro along the lines of Select Last Shutters Frame Thrust A and then enter a specific value, but I can't use Select Last Shutters Frame Thrust A @ +01 which, if supported, would allow one to make a magic sheet or set of direct selects for...
  • Set accessible fader pages for fader wing

    • 0 Comments
    A setting to skip empty fader pages would be great. The ability to specify which fader pages show up on a wing would be even better.
  • Option to enable DDC/CI monitor controls in Nomad

    • 0 Comments
    Hi! The DDC/CI monitor controls on consoles work great but I would love to see this be an option in Nomad as well. I understand why this isn't enabled by default but I would love to see an option to turn on these controls in Nomad.
  • User Specific Notes

    • 0 Comments
    An option for a user to have a descrete notes field. So, that the LD or Programmer could have the option to track different notes if they wanted. Could be a checkbox in user settings: "This user shows Master Notes or User Notes"
  • Filter Scene Direct Selects

    • 1 Comment
    I'd like to be able to configure a scene direct select to only display scenes in one cue list. Custom direct selects can be used to get here, of course, but it's a clunky solution for any situation outside of a locked in show.
  • Swap Fixture Position between Channels

    • Planned for Future on
    • 3 Comments
    Hi there, I’d like to be able to swap fixture position information in patch for A3D Edit. This would be super helpful in repositioning fixtures. Thanks!
  • Augmented3D Only - Invert Pan/Tilt

    • 2 Comments
    There needs to be a pan and tilt invert option for Augment3D only (the same way you can invert the pan/tilt visuals in moving light display) The issue I had this past week, is that I tried to add Augmented to the show after we already started writing...
  • Timing Disable Button Mode for Subs

    • 1 Comment
    It would be nice to have a mode for bump buttons that ignores the timing of the bump button and snaps on and off when pressed and released. The reason I suggest this is to save space on my fader wing. Right now, I like to have even/odd bumps for busking...
  • Shutters for conventionals - add gate/barrel rotation.

    • Planned for Future on
    • 2 Comments
    Or extend the range of movement. I've got a couple of cuts that I can't quite match. tt2