Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • Auto-populate Virtual Hue/Sat parameters on Fixtures with 1931 CIE x y Profiles

    • 2 Comments
    There were a ton of feature requests to connect a fixture's native x y values to the color picker over the past few years and I'm so happy that finally happened within the past year or so (I think v3.0 and up?). However, I believe the color engine's capabilities...
  • [Copy To] {Invert focus}

    • 2 Comments
    I find myself often making focus fans on groups of fixtures that are mirrored symmetrically. It would be useful if there was a softkey extension to invert the focus when copying values while creating focus pallets. I would propose it as 2 keys: {Invert...
  • Position assignment in patch

    • 0 Comments
    I've only just really started playing with Augment3d properly but the thing I've discovered to be taking the most time is getting my conventional fixtures into roughly the right positions (more so for front of house positions). Unlike with moving lights...
  • Live tab should show Home preset instead of absolute value

    • 0 Comments
    Hi, I would be nice to see name of the home preset in live tab instead of his absolute values. We could easily understand if home values come from Home preset or fixtures ' library. Keep data behaviour to see absolute values of this preset.
  • OSC-widgets for magic sheets

    • 0 Comments
    An OSC-input viewer with filtering-options would be great. Some visualization-options, buttons, faders, etc would be even better.
  • Solo Bump should consider Dwell time

    • 0 Comments
    Hi, it would be great if we can use a solo with times and hold when we put bump in solo
  • Gobo Selection in patch/ Shutters option in "live" aim

    • Planned for Future on
    • 1 Comment
    First, in patch database, the ability to select gobos similar to gel. i.e. G294 for Gam 294 instead of by name. I know my gobos more by number than by name. Second, currently the only way to manipulate the shutters is through patch/ Augment3d/ shutter...
  • magic sheet: button fill color link to target groups

    • 0 Comments
    Hi guys, At the moment, it is only possible to link a button to fill in color to a target channel but not to a target group in a magic sheet. It would be nice if this could be made possible. I suggest the intensity or the value of the color filling...
  • Direct Selects in a magic sheet

    • 0 Comments
    Adding direct selects into a magic sheet would be great, allowing me to have single columns of DS without having to setup windows. This then would allow the conservation of that precious screen real estate.
  • Copy Target Icons

    • 0 Comments
    Now that we have icons, would be great to be able to copy Icons. [Beam Palette] [1] [Copy To] brings up a softkey to only copy labels. Can we have a 2nd soft key for Icon to copy the icon only over to other beam palettes?