Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • Option for "patched" to filter fixture type when changing fixture modes

    • 0 Comments
    When selecting a fixture profile, there are currently options to filter by "Show", "Manufacturer", and "Search". It would be great if there was another tile called "Patched" to filter the "Show' list of tile to fixtures that are patched in the showfile...
  • Warm White light source in Augment3d

    • 0 Comments
    I have a JB Lighting P10 Profile with a warm white LED source. I would like the light source show the correct color in Augment3d. This fixture also has a variable CTB filter. I would also like this to work the same way as CMY mixing does.
  • Custom Text Columns in Cue Lists

    • 0 Comments
    I'm using the "notes" field as a second label to call out things like Video Triggers, etc. It would be cool to have the ability to have custom text columns that could be used however. Something like: Cue Label Video MSC Sound MSC 1...
  • Make Query Label possible

    • 3 Comments
    I would like to make it possible to Query Patch Labels. I import my labels from other software and they are ideal to serve as query 'filters'
  • Pixel Map scale to size content to extends

    • 0 Comments
    I would like the content played over a pixel map to automatically scale to the extends of ht pixel map. The problem: if you need to scale content over a pixel map with a limited amount of pixels you often have to play whiten a few percent of the available...
  • Gadget 2 DMX Input

    • 1 Comment
    I'm missing to use the second port of the Gadget as an DMX Input. This will give use the possibility to use small and cheap DMX fader wings for use as submasters.
  • Timecode Mute

    • 0 Comments
    When going through a cue range and adding follows to make it callable for a human in the event of a timecode failure, it would be great to be able to keep the timecode on a cue but have it 'muted'. This would also be useful for when a cut is made and...
  • Rename Effect "Trail" to "Distance"

    • 0 Comments
    Without reading the manual (and even when you do) the word "Trail" in the context of Eos effects is very easy to misunderstand. Almost everybody seems to understand this word as the trailing (comet effect) of an effect. "Trail" does however control how...
  • Effect Attribute that runs each step across the selection before moving to the next step

    • 0 Comments
    Break mode *purports* to do something like this, but in practice it does not work well for absolute effects with more than one step. I'd like an effect attribute that will sweep a step across the entire selection, and then not move to the next step...
  • New Magic Sheet Object Attribute: "Lock to Target"

    • 0 Comments
    Frequently on my magic sheets I will map a button to an EOS Target. Could be a channel, preset, group, or anything. I'll then need to move the target. It would be nice if I could do that without also having to re-target all the magic sheet object that...