Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • Icon Scaling for Target Keys

    • 3 Comments
    With making the icons bigger pushing it to centre doesn't increase the scale size of the icon it would still remain at its maximum size. Would there be a scope to add a scaling option to make the entire button the icon? Much like when you boot an apex...
  • Curves for everything

    • 2 Comments
    Curves should be widely applicable. Absolute Effect Steps, Submasters, Cues (not just parts), Sneak Time.
  • Move Submasters with Midi up AND DOWN

    • 0 Comments
    Hi! I would like to use submasters controlled by Midi. They should work "fader"-style. With the velocity of the note going to full the submaster should go to full (this works already), with the velocity going to zero the submaster should please move...
  • Improved Design for Multi-Cell Lighting Fixtures within Magic Sheets

    • 1 Comment
    Magic Sheets are great but one aspect I have always struggled with is how to represent a multi-cell fixture that still enables direct control of the parameters I want to see when designing/controlling such fixtures. The problem: If you have a lineal...
  • Direct Select Order Toggle

    • 0 Comments
    Would love to have a toggle or option to change the order of direct selects to run top to bottom, left to right so numbers go sequentially down, then over to the next column vs the current method of left to right across then down to the next row.
  • Query Parameters

    • 1 Comment
    I would like to see Query Params as a new feature. This way you can select all your fixtures by the presence of certain parameters. Example: Query GoboSelect Enter selects all fixture that have a goboselect parameter Query Color Enter...
  • Sensible names for console outputs

    • 0 Comments
    Could you allow labeling outputs with a sensible same? At the moment outputs like Gadgets or Gateways are labelled with their serial number. This makes it hard to tell them apart. It makes even more sense when using the Apex Garage, but adding a Gadget...
  • Handling 16bit sACN input in ShowControl as 16bit values when routed to a 16bit channel

    • 1 Comment
    Dear ETC-People, I like the possibility to have an incoming universe routed to another one using the options I have in the ShowControl Tab. I also like the idea that I could actually capture incoming data on EOS. I could even grab data to create cues...
  • Solo/hilight button

    • 11 Comments
    Coming from Light Jockey and Onyx, I find the solo function really useful. I was really surprised when I took the Eos class and asked about it and found out it doesn’t exist. It seems like a super simple feature to implement.
  • Psn integration in EOS

    • 3 Comments
    Feels like a natural extension of augment3d