Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • Reference based Groups for Effects

    • 7 Comments
    You can use Groups to define Channels for Effects but this applies them absolutely as channel numbers so if you update a group, the effect will not update to use the new grouping... It'll continue to use Chan 1>10 if you change Group 1 to 1>5...
  • Circuits in fader

    • 4 Comments
    hello, would it be possible to make it so that we can assign a channel to a fader, and that the fader follows the level of the channel during the restitution? it would be super useful to use the motorized faders thanks a lot
  • Live Moves Flags - (ignore colour live moves)

    • 0 Comments
    I feel as if Live Colour Moves are rather ubiquitous at this point in time while live Focus & Beam moves are sometimes an obvious red flag in your show file. There should be a way to "ignore" live colour moves and/or highlight Focus & Beam moves. I...
  • mark whenever i want despite automark

    • 0 Comments
    as title says from my experience, that's one of the weakpoints in eos. Automark is efficient to not lose time, but this shouldn't forbid to sometimes get the mark somewher else, as soon as possible or whenever i want. Why does it have to be OR automark...
  • Allow Show Control Events on Analog open or close

    • 0 Comments
    Eos can detect open and close as shown by sub bump, it holds the bump down on contact close, and releases on contact open. I would like to be able to trigger Macro x on contact close, and Macro y on contact open.
  • Pixel Mapping Content Grayscale/Virtual Intensity

    • 0 Comments
    Copying this old post over here as requested by Moderators When pixel mapping the gifs/movs on a virtual layer, is it currently not possible to make it only playback in grayscale Example, I to use FIP 169 on some RGBW pixel fixtures, but it...
  • Direct Selects Banks should not reset with every increase/decrease of the number of Banks

    • 3 Comments
    Currently when you increase or decrease the number of Banks of Direct Selects in a Tab, it changes the row/column count of all Banks to be the same to either 3x10 or 3x5. It does this regardless of whether your Banks of Direct Selects have all different...
  • Allow Users to Configure Default Wheels in Fixture Profiles

    • 2 Comments
    Only manufacturers can set default wheels for fixture profiles, this needs to be exposed to the user. Default wheels for the rep fixtures, making a profile from scratch, correcting a broken default profile all require exposing this to the user. The...
  • Cue Instancing

    • 1 Comment
    Ability to make an 'instance' of a cue, to set and update multiple cues based off the instance at once. Would be useful for blackout cues - if a light is updated to turn on backstage, updating one cue and having Eos handle updating the rest would save...
  • Keyboard Shortcut for [Fader]

    • 0 Comments
    There does not appear to be a keyboard shortcut for the [Fader] hardkey, I don't see a subscript on the Virtual Keyboard and there isn't one listed in the manual Thank you, Steven