Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • A3d: Zoom to Selection + Beam

    • 3 Comments
    Zoom to selection is only kinda somewhat useful: Most of the time I care more about what's coming out of the light than the fixture itself. A zoom to selection + beam (showing you both the fixture and the beam) would be much more useful. Mac, b...
  • Query for Fixture Selection in A3D Edit

    • Under Review on
    • 2 Comments
    Hi there, Is it possible when in A3D Edit mode to query fixtures by type? If not, could it be so? Thanks!
  • Patch -> Attributes - Color Path/Gel picker

    • Planned for Future on
    • 2 Comments
    Hello, Is it possible to add a list of Color Path in this empty area? Same as we've with Curve selection. It's faster to pick up from the list. And I've the same question about Gel selection. I know the theatre guys got all this filters in their...
  • Edit attributes visible in real time on Augument3d..

    • Under Review on
    • 0 Comments
    Hi Currently when you edit attributes, in patch, to fixture, the fixture go to home position ... in the case of edit pan and tilt I think it would be more immediate to choose the edit if you could immediately see the result on Augument3d... currently...
  • Make setting beam angle / beam edge part of the fixture

    • Under Review on
    • 1 Comment
    If we want to have different types of conventional fixtures in our rig display, we have to create a new type. IE I make a copy of dimmer, name it Fresnel, and set the Fresnel physical model for that new fixture. It would be convenient if we could set...
  • Index ML Gobo Wheel To Sync Augmented and Reality

    • Planned for Future on
    • 1 Comment
    Would it be possible to have a feature to index the Gobo wheel of movers to align reality and Augmented if the Gobos haven’t been loaded straight? Maybe use the Gobo rotate field in patch under augmented tab to populate a list for each wheel space to...
  • Keyboard Shortcuts for Controls

    • Coming Soon on
    • 1 Comment
    It would be great if we could get keyboard shortcuts for all of the controls. Constantly having to jump back and forth through the control menu just to change one thing is kind of tedious.
  • In Augument3d function Distribuite / aligns x placement fixture

    • Planned for Future on
    • 3 Comments
    hi, this function would facilitate the positioning of fixtures, for example on a circle .. a bit like in the magik sheet array, distrubuite H o V, align rotation ecc ecc. regards Giovanni
  • In a3d Patch: Select "Gobo rotation" should bring up Virtual encoder.

    • Planned for Future on
    • 2 Comments
    Similar to Shutter rotation. Selecting "Orientation" could map to XYZ encoders. Or at least the Arrows for XYZ Orientation should have a "Long Press" for continuos movement. Thanks D
  • Color crossfade parameter doesn't show in augmented.

    • Under Review on
    • 3 Comments
    Film specific lights like the Arri Skypanel, Digital Sputnik and Astera Titan Tube with crossfade parameter between RGB and calibrated signs just shows the light as if it's only in xfade full RGB.