Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • 3d Model Library For ETC HES Products

    • 0 Comments
    Hi Everyone, I don't know if this already exists or not but I am wondering if there is an online library for ETC and HES 3d fixture models to import into vectorworks and such? If not then that would be amazing to have. I know there are the profiles...
  • Ability to changing the rounding precision of dimensions

    • Planned for Future on
    • 1 Comment
    It seems that Augmented by default rounds to two decimal places for dimensions. I know for me, and I suspect many others, we just don't need to be that exact. All that extra text clogs up the screen. I would love the option to be able to set what that...
  • auto light on in Aim function

    • Planned for Future on
    • 4 Comments
    when aiming a conventional lantern could the selected lantern come on in Augmented even if it is off so we can see where it is aiming
  • Able to reorder buttons in toolbox in Edit mode of augment 3d

    • Under Review on
    • 1 Comment
    IN Edit mode of augment3D my most toolbox icons are select and aim and these keep appearingf right at the end so that to access them I have to click (+) and then the icon. Probably due to running on a small laptop screen! This is a particular pain flipping...
  • Channel labelling

    • Under Review on
    • 4 Comments
    Would it be possible to have a command to copy channel type column to label ? Quite often, we have to manually type the same words. And it would help a lot in the command line search. Cheers.
  • VW and LW import consolidation

    • Under Review on
    • 0 Comments
    Using VW202 and LW6 to design and prep a rig and then do a mass import to EOS and A3d. I have had some serious issues with importing VW2020 to A3d (questions were answered in the feature's thread, 2-fered fixtures, missing addresses, missing fixtures...
  • Augment3d Camera tools

    • Under Review on
    • 2 Comments
    Rather than the large pop-up overlay I wonder if these wouldn't be more useful as sticky narrow column on the right. When using the Look tools, Front, Back, Left, Right, Up, Down, I nearly always need to use Zoom to Selection immediately afterwards...
  • MS object fill by color

    • Planned for Future on
    • 3 Comments
    Could the fill by color of an object on a MS reference the Color crossfade parameter as well as the RGBX values. Certain fixtures appear "Blurple" on MS makinig it difficult to determine what their actual output color is from the MS. -Martin
  • Library objects brought into a file should not persist in library storage once that file is closed

    • Under Review on
    • 1 Comment
    I realize there is some debate on this topic. I understand the need to keep certain objects in the Library for use in multiple files. In my mind, those files should be added to the Model Archive folder by the user, and then imported from there. If however...