Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • Constants in absolute effects

    • 0 Comments
    Currently I can assign a variable as a timing for an absolute effect but if I do so I can no longer adjust the cycle time of the effect. I would like to propose the idea of a constant for timing that can be defined and is unchanged if I change the cycle...
  • Updating parts

    • 0 Comments
    The syntax like "Update part 2 through cue 178" gives an error. Currently it seems like such a cue update requires two steps, update through cue 178, then in blind putting those lights into part 2 in the current cue. Would be awesome to specify a part...
  • Trace in iRFR app

    • 1 Comment
    I've been working on a show for the last few weeks where i was using my iPad to be able to make edits from all over the auditorium. However I realized when I went to update a cue, there was no "Trace" button (and I didn't see one in the Softkeys either...
  • Add in patch copying to part channels

    • 0 Comments
    In patch chan 82 part 1 <copy to > chan 82 <part> gives Error: Syntax error I would have expected to be able to duplicate a fixture on a channel.
  • Integrate the CongoJR masterwing in the wing park.

    • 0 Comments
    I know I sm faaaaar out on the wishing here, and the wing only worked with the JR on the Cobalt/Congo desks. With that said I will wish for a way to use the CongoJR Mater Fader Wing with Eos. Somehow it should be possible to get them to talk to each...
  • Select All Effects Softkey In ESD

    • 0 Comments
    Hey guys, I like using the ESD for editing effects in live, but if I have several effects running at once and I type [effect] on the command line there’s no easy was to select all live effects at once. Instead I have to type in the number of every...
  • Encoder Mapping Swap (Top) and (Bottom)

    • 0 Comments
    I'm really excited about Encoder Mappings; I'm currently updating my base showfile with all the new features. Currently the encoders map (Left) to (Right), but expanding to show the dedicated encoders on the Eos shows that the (Left) most encoder will...
  • Disable Ctrl+Space Back with Alt+g

    • 0 Comments
    The Alt+G spacebar Go disable should also disable Ctrl+spacebar back. If you are doing something such as building a magic sheet and copy/pasting and it’s possible to accidentally hit Ctrl+space when wanting to Ctrl+C/V.
  • Partial Absolute Focus Palettes (z_focus)

    • 0 Comments
    So I just recently did a musical review where all the singers stood on a total of 20 spots on the stage. These points were predetermined and so I decided to use xyz data instead of pan/tilt for all my movers. The issue I kept running into was while...
  • focus traditionnal fixtures as moving lights in augmented

    • 2 Comments
    hello, as it seems very fastidious to focus trad incrementing datas, would it be possible to focus them same as in wyg, as if they were moving lights? using rotations makes it really too long and imperfect, so i don t waste time on it, but would be a...