Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • Absolute Effect Actions limit expanded past 99 actions

    • 0 Comments
    I have been using Absolute effects with parameter fliters as a way to ring out lights. Recently I hit the limit of 99 actions in a absolute effect. It would be nice to up that limit. Thank you
  • Feature Request: Effect Thumbnail of dynamic effects in Direct Selects and Magic Sheet objetcs

    • 0 Comments
    Posting this on behalt of a new Ion Xe User who is not yet set up here: He would like to see small thumbnail pictures of Linear / Focus / Color effects on the Direct Select Effect buttons as well as on Magic Sheet objects that if target = effect. ...
  • Power on multi-console system.

    • 0 Comments
    I cannot test the current behaviour in 3.0 but I'm currently working with an Ion Xe and a Gio @5 running on 2.8.2 where the Ion is the master, and is in a control area at the back of the gods while I've got the @5 in the stalls. It would be really handy...
  • Wildcards for Selection in Labels

    • 2 Comments
    Hello. Here at our venue (and i assume manny others do aswell) we use Presets for Focus+Beam palettes when working with framing Movinglights. We store Presets for Groups of fixtures and label them with where the lights are pointing/ what the shutters...
  • Zoom to all for magic sheets in snapshots

    • 0 Comments
    the idea is for have magic sheets in snapshots and when you work at different venues and with different monitor sizes your snapshots would zoom to all for magic sheets so you don’t have to mess with your snapshots when the monitor size changes from place...
  • Partition User Settings

    • 0 Comments
    Make it so that "Recall User Settings" doesn't overwrite the User label.
  • Option to add channels to partition when selecting them

    • 0 Comments
    It’d be very helpful to have the option to add a selected channel to a partition when selecting it, rather than just editing it outside of the partition.
  • Blind Spreadsheet: highlight cues

    • 0 Comments
    When I am in Blind Spreadsheet view, I can type „Channel 1 thru next next“ which will outline the subsequent channels in gold while I type. The same behaviour would be helpful if I type „Cue 1 thru next next, as it clearly selects the subsequent cues...
  • Augment3d Beam labels

    • 0 Comments
    For running shows I find it useful to be able to tell what light is doing what as my fixtures have mechanical issues keeping edge as programmed. I want the label of the stick beam to be at the surface that the beam falls on, not in the middle of the stick...
  • Could the A3d import window let us map a user field to Edge so we can set that in VW?

    • 0 Comments
    Because, at the moment, merging in A3d is an all or nothing affair in patch, I think many of us will be using the import method as opposed to importing in an existing Augemented rig. That means trying to get the VW export as detailed as possible, to leave...