Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • Colour Selector in Magic Sheets

    • 0 Comments
    Hi, It would be awesome to have a colour selector module in magic sheets that can be dragged in. You can set which fixture groups are assigned to each row and which colour palettes on which collums. The colour palettes would match with the individual...
  • OSC Wheel Frame Output

    • 0 Comments
    Could the /eos/out/active/wheel output string include names of frames? Something like: /eos/out/active/wheel/15, Gobo Select [2], 4(i), 2.000(f), higgs(s)
  • Moving object is followed by a beam of light..

    • 1 Comment
    Ciao ETC Teams, at moment if i move on Z my truss with moving lights (XYZ Enabled) the light always keeps its aim at the object, very nice feature easily integrated with reality... I'd like to being able to move a scenographic object inside Augument3d...
  • Using Thru to define Flexi View Channels doesn't respect current Flexi mode

    • 2 Comments
    3.1.1, but also 3.0 Live tab currently in Flexi Active, some non-consequitive channels are on, e.g. Chan 1+5. Chan 1 Thru 5 ViewChannels Live tab with new Flexi mode active shows channels 1, 2, 3, 4, 5. i expected to see channels 1 and 5. when defining...
  • record augmented snapshots records the visible state of each augmented element

    • 6 Comments
    Hello, it would be convenient to get different augmented snapshots with different augmented visible elements (for exemple, only stage and pipes for the working time, then the whole venue for the show time, or get snapshots for different sets)
  • Constants in absolute effects

    • 0 Comments
    Currently I can assign a variable as a timing for an absolute effect but if I do so I can no longer adjust the cycle time of the effect. I would like to propose the idea of a constant for timing that can be defined and is unchanged if I change the cycle...
  • Updating parts

    • 0 Comments
    The syntax like "Update part 2 through cue 178" gives an error. Currently it seems like such a cue update requires two steps, update through cue 178, then in blind putting those lights into part 2 in the current cue. Would be awesome to specify a part...
  • channel-level go to cue

    • 1 Comment
    I often need to make a change in blind (or a bunch of changes in a range of cues) but we'll also be running long cues or multipart cues or have some other reason we can't do a global go-to-cue. That reason could be we're flying through cues and making...
  • Ability to check an adress at 50% and patch it

    • 0 Comments
    Hi, miss a behaviour from Cobalt, It will be really usefull to check an adress at wanted level and patch it and tap [NEXT] key to send the next adress at the same value .
  • Integrate the CongoJR masterwing in the wing park.

    • 0 Comments
    I know I sm faaaaar out on the wishing here, and the wing only worked with the JR on the Cobalt/Congo desks. With that said I will wish for a way to use the CongoJR Mater Fader Wing with Eos. Somehow it should be possible to get them to talk to each...