Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • 2 ETC nomad dongle = 4 universes

    • 1 Comment
    Hello, it would be super nice if we insert 2 Etc nomad dongle, this combines the unlocked universes. Thank in advance
  • Recall and Copy to X Y

    • 0 Comments
    Idea: Recall and Copy To functions include CIE X and CIE Y values Example: 931 CIE X CIE Y recall from 930
  • Documentation update request: Receiving Serial Commands to Trigger Events

    • 0 Comments
    In the Show control section, Receiving Serial Commands to Trigger Events subsection. The documentation says to add SC to the beginning of the string, but in fact it is required to add "SC " Can the documentation be updated to clarify there must be...
  • Can Highlight Rem Dim support more than just intens

    • 0 Comments
    Currently the highlight rem dim level / preset only affects intens. It would be great if it can also affect other params, like the lowlight preset can. If I'm highlighting one fixture, I would like every other fixture to go dim and blue, not just dim...
  • Aug3D- Flexi

    • 2 Comments
    Hey All... I'm sure this is not a new question, but are there any plans to make FLEXI views work in Aug3D? (Or should they - if I select flexi with Aug3D in focus, I get the options, but nothing changes and they don't stick) Ta, Rob.
  • RPU backlit buttons als light when assigned as "hard key".

    • 0 Comments
    I have a request for the backlit buttons on the RPU. When I make a macro witch exists on the RPU buttons, that button is backlit. But when I choose a hard key (for example: Live) that button is not backlit. Is it possible to also backlit the "hard...
  • Augment 3d Haze

    • 0 Comments
    The Augment 3D Haze is currently very unrealistic (for example the beam, gets brighter the further away it is from origin) The Haze is currently also spread exactly equal throughout the whole model. With the new "Zone" box in Augment 3d, it would be...
  • Toggle for Macro Direct Select Targets to be selectable while Macro Editor is the Active Tab

    • 1 Comment
    I store my personal macros in 4 and 5 digit numbers and would like to be able to select them via DS tile as I would other targets when managing them in their Blind List/Editor. I envision this behavior being similar to how Groups are treated in Blind...
  • Update Home

    • 1 Comment
    Ability to change home values for fixtures from Live, rather than going through Patch. Commands such as: [Update] [Home] [Update] [Home] [Color] These would increase the ability to busk shows, or create an easy way to make adjustments for color...
  • GIO und Augment3d

    • 6 Comments
    Gibt es eine Möglichkeit Augment3d mit der GIO zu verwenden