Feature and improvement suggestions

Feedback from users like you help us shape and improve Eos for all productions. We receive a large number of feature requests and suggestions from many sources, including this forum. Your comments and votes help us understand which features you’re passionate about, but there are many additional factors which inform development prioritization for any given release.

The most helpful information you can provide us when commenting on issues is how a particular suggestion would help you. If you describe your use-case and how the suggested change would benefit your work, it lets us gain a much deeper understanding of the need behind the suggestion. Suggestions often have an impact on what we work on, even if we ultimately choose not to implement a suggestion exactly as it’s described. Our ultimate goal is to understand what you and all users need and to create solutions that meet those needs. Occasionally, that’ll mean implementing a suggestion as described, but it usually means working to understand the need behind the suggestion and how we can meet that need for as many users as possible.

While we endeavor to update and respond to popular suggestions, the volume we receive means there will be occasions when we can’t provide an update or response in a timely manner. For bugs and show-critical issues, please use our standard forums and support structures: https://www.etcconnect.com/Contact/Technical-Support.aspx

  • Able to run effects in Staging Mode

    • 1 Comment
    Hi, it’s not possible to run effects when in Staging Mode. Would be very helpful if that’s possible
  • Effects assigned to Tempo Master with fractions of timings

    • Planned for Future on
    • 2 Comments
    Being able to assign effects to tempo masters. For example I tap on tempo master 1, an int-fx switches light on and off in time, an focus-fx moves in quarter of that time. https://community.etcconnect.com/control_consoles/f/what-s-your-idea/27985/live...
  • Feature Request: A3d support for frost/defusion/defocus

    • Under Review on
    • 0 Comments
    I know you guys cant pass up the opportunity to 1 up Act Lighting! ;) If this is a little performance intensive, an option in the graphics menu would suffice, and maybe just include it in the PC version of the software. Really like the tool so far, very...
  • CIE X,Y Virtual Controls on Encoders

    • 0 Comments
    It would be really fantastic if it was possible to put the virtual x,y values on encoder wheels so that we could manually input the data instead of clicking until it gets close.
  • multi function (macro) buttons

    • Planned for Future on
    • 2 Comments
    This has probably been requested before, I can't find it It would be great if the macro buttons on the console had more functionality if they could have a sub assigned to it and select toggle or momentary button Or assign as a Direct select for pallets...
  • Measure Tool in Augment

    • Coming Soon on
    • 1 Comment
    I have a 3D model of my stage and it would be awesome to have a tool to measure things inside of the room to place the fixtures precise.
  • Rate Master for Cue lists - higher max value

    • 3 Comments
    As the Apex console doesn´t have a rate wheel we would like to use the rate master. Unfortunately the max rate of 200 is not high enough for us. We often have cue times like 60 or 90 seconds. With the max rate of 200 it still takes 30 or 45 seconds...
  • Add "Notes" function to parked channels

    • 0 Comments
    How many times have you sat down at your desk after someone else has been covering you or has touched your board for one reason or another and thought "Huh, I wonder why this channel is parked?" The thought crossed my mind while mousing over a note...
  • More people options in augment3d

    • Coming Soon on
    • 2 Comments
    We do a lot of concerts so having a drummer, keyboard, grand piano, guitar, etc people would be awesome. Also dancers would help for our dance performances as well. Thanks!
  • Make Manual from Effect Data

    • 0 Comments
    I would like a way to take data being generated by an effect and make those values manual and be able to store them as a target. A use case example would be using an intensity and/or color effect over a wall of pixels to create an organic pattern...