Syncing has no effect on the strobing currently. Because of the speed of strobing possible, keeping these in sync with the network would require a lot of network traffic and an accuracy that just isn't there yet. This may be something that receives some work in the future, but we need to get sync'ing of movies working more accurately that it currently is first.
This is an issue I have wondered about since many times, I create an image with multiple DLs/PJs and want the whole image to strobe the same way.
Perhaps, changing the code characteristic where the strobing feature is drectly tied to the sync clock (loose term) for frame sync so that when a sync id is used, the fx will default to a regulated pattern that is syncronous.
Strobing the mask effectively blinks between your mask settings and a solid screen of your mask color. As long as you haven't applied the mask color effect and colored your mask, you are basically strobing between blackout and your current mask settings. If you need to sync this between units, you can accomplish basically the same thing by applying a step wave to the global layer intensity within the console effects engine. This would then be synchronized across all of your units.
This won't work with colored masks, but should take care of other situations. If you have a spare layer, you can also synchronize the strobing of colored masks by adding a top layer that is the same color as your mask and applying a step effect to that layer's intensity.
[quote=teerickson] ...applying a step wave to the global layer intensity within the console effects engine... ...can also synchronize the strobing of colored masks by adding a top layer that is the same color as your mask and applying a step effect...
Good idea.
I guess it's actually good to remember the FX gen works on more than just colors using media servers. :buttkick:
Effects engine tables (waveforms) can be applied to *any* fixture parameter. You can use them to bump between gobos in a fixture, morph your media server keystoning, or anything in between. When you find that the obvious options don't solve a problem you're having, there's often another way to approach it that will also work.
Don't get me wrong Tom, I abuse the FX Gen but for some reason, I never did much more than sine waves on media servers for dim and/or color. I tried using fx for library files which were sequential jpgs (trying to replicate playback modes but more effectively) but if there is any scaling, it messes the whole thing up.
Unless you've scaled individual frames so that they don't match the rest, I'm not sure why you'd be having scaling problems trying to do what you explain. If you can give me some more details, I may be able to help.
[quote=teerickson] Unless you've scaled individual frames so that they don't match the rest, I'm not sure why you'd be having scaling problems trying to do what you explain. If you can give me some more details, I may be able to help.
Just as a reference, what I am talking about is exploding a moving file into individual jpgs of each frame (about 8.5 seconds = 255 files).
Nevermind, it was a Catalyst thing. When the file loads, it loads as a specific size and then the sale is applied. Therefore, when stepping through jpgs (individual frames) there is a noticable jerk to it.