3d position and orientation of a fixture relative to bandoor visualisation

hi folks. we ve been experimenting with fpe calculation and positioning fuxtures in our 3d model. not considering our different approaches at some point we did set the position of a fixture manually and the orientation was clear (hanging down, and base orientation in correct direction relative to 0,0,0 point). the fixture did everything correct in visualisation relative to the real behavoir, but - the visualisation of the bandoors is flipped :-( my only guess at the moment is that the argument3d fixture bandors are flipped and it is not the orientation mistake. any advice? thanks in advance!

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  • sorry it took me too long to reply, due to lock downs etc...

    i hope this link is useable and sorry its in german but visually you will get an idea (the lamps shown are alpha spot 700 and robe bmfl's):

    https://www.dropbox.com/s/58s4apfamcl0lyi/20210116_113826.mp4?dl=0

    my coworkers in other house have same issue with jb's p12. i also have to say that edge behavior is not correlating - unsharm on stage=sharp in arg-3d...

    and for almost every lamp i have to adjust  zoom values in fixture so it correlates visually in arg-3d.

    and a thought to go - we have "licht technik" pan til thing, it works fine in the left side of the stage, but on the right side of the stage they are mirrored in the pan movement. we did revers pan for the right side in patch befor 3.0 - is there a chance that arg-3d doesnt understand/read pan inversion from patch?

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