I know we've talked about this endlessly before, inevitably when I need to do it I can't remember the answer...
Is there a way of reversing pan in Aug3D to match reality, without changing any of the real world output on stage?
(This is for a show we've moved onto a Gio from another console; the MacIIIs are doing the right thing in real life, but their pan is backwards in Aug3D; it'd be useful to get them to match.)
Thanks!
Rob.