Reversing Pan in Aug3D

I know we've talked about this endlessly before, inevitably when I need to do it I can't remember the answer...

Is there a way of reversing pan in Aug3D to match reality, without changing any of the real world output on stage?

(This is for a show we've moved onto a Gio from another console; the MacIIIs are doing the right thing in real life, but their pan is backwards in Aug3D; it'd be useful to get them to match.)

Thanks!

Rob.

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  • And just to follow up again: if I turn the pan encoder anticlockwise (ie. the pan values on-screen decrease), the real life fixture turns anticlockwise, but the Augment3d fixture is turning clockwise. 

    I haven't been able to check whether pan has been inverted in the fixture's setting, but I can't imagine it would have been....

    Any chance of a fixture where Aug3D matches reality?

    Ta,

    Rob

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