Variable in Step Based Cue Help

So, at LDI I had a detailed conversation about using variables in cues that would run in the cue time. Am I missing a part of the process?

Build:

Step based cue, simple repeating chase, add for example Var 1 and Var 2 in On State and Decay.

Set Var 1 at 100 and Var 2 and 0

Record the effect into Cue 1 and Cue 2, both with fade times.

Goto Cue 2 - edit Var 1 to 50 and Var 2 to 30, update

Expected result: over the timing of Cue 2, On State fades from Full to 50, Decay fades from 0 to 30. The rest of the effect runs continuously.

Actual result: Cue 2 will restart the effect, from the first step, interrupting the chase rhythm.

File attached showing a version of this idea, but with the same result.

Any ideas?

Thanks!

RickEffect w Var 2024-02-03 11-48-16.esf2

Parents Reply
  • I just had a look at your showfile, sorry that I didn't before i responded the first time.

    The reason why the effect restarts is that you change Variable 3 which is a timing variable. Those can't be changed without the effect restarting.

    Regarding Variables 1 and 2 which are for the Level: It's currently written up (but not available in the software) that changes to effect variables should happen in cue time.

    [EOS-51077]
    Effect variables, allow crossfade for changing non-timing variable in cue transition

    I will add a note that you ran into this as well.

Children
Related