Venue Thinpar 64 & ColorDash Fixtures

Hey there,

I am installing a few new fixtures (in the subject line) and want to know if there is a generic fixture in the library I can use?  Would it be easiest to use the Venue in 3 channel or 7 channel mode?

Thanks for the help.

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  • if its not cables, then its either a universe or addressing issue. remember that patching fixtures on each universe above the first one, need to be written 2/DMX Address, 3/DMX address and so on. Or second universe starts at 513 to 1024. 3rd universe starts at 1025. if your address of your fixtures are starting at 200, and they are on a second universe then you need to patch as 2/200 and so on.

    So back to cables.....is the stage locations wired to a  second universe.

  • Thanks for the suggestions.  I am not on site today, but now that I think about it, I mounted a couple big movers a month ago and they are on universe 2.  They worked perfectly and they are using the DMX splitter on stage.

    my question is, the fixtures I am trying to add say they are only addressable up to 512.  If they need to be on universe 2, how can that work?

  • You can live at 171 Main St. and somebody else can live at 171 Oak St. and the mail still gets to both houses even though they share the same address (171). The universe (1 or 2) is the street name.

     

     

  • sk8rs_dad said:

    You can live at 171 Main St. and somebody else can live at 171 Oak St. and the mail still gets to both houses even though they share the same address (171). The universe (1 or 2) is the street name.

     

     

    So if this is the case and the universe doesn't matter I am really stumped.  I know they are addressed and patched correctly (since they work FOH) so I don't know where to go.

  • very likely your FOH fixture addresses dont go all the way up to 200 and are on one universe. where you want to put them seems to be on another Universe. So like brynden says....the number remains the same, but teh street needs to change. So on the fixture the DMX will only go up to 512....dont change that unless other fixtures have the same address. What you have to change is the patch on the console. cant rememebr which Console you are using, but if they worked on 200 at FOH I am pressuming FOH is universe 1. therefore try addressing your units on stage now starting at 2/200 or 712

  • The universe very much DOES matter. If the console is sending to 1/200 and the device is listening on 2/200 then it will never receive any messages.

  • Thanks for all the help guys.  The fixtures do work FOH and it most likely is universe 1.  So when I patch the fixture I do it just like normal but assign it universe 2 addresses?  I.e. if the fixture is using address 7 assign it 519 in the console?

  • Yes, but the console does the math for you so it is way simpler to patch to 2/7 than have to add 512 to your address.

  • just remember to do it for each fixture. Mixxing up addresses is common. Just the other day i had forgot I had all my LEDs on Universe 2. relocated console and plugged everything into Universe 1, and took an hou to figure out what a duffus i was.

  • OK guys, sorry it took so long to get back to this.  The dmx on stage is in fact universe 2.  So here is my question.  The light bars I have on stage are on channel 200, address 712-715.  And the DMX address on the light bars is set to 200.  So if I want to patch my new fixture to channel 120, would I use addresses 632-635?  Then set the dmx address on the fixture to 120?

     

    Sorry for all the questions, I am fairly new to lighting.

  • I got it guys, all fixtures are FINALLY working, thanks for all your help.

  • you still didnt say which console you were using. but if it is any of the eos software consoles then, let the console do the math and just enter the address on the console with the 2/Address on fixture. 2 being the universe. Glad you got it sorted though.

  • from further answers, you may have figured this part out already:

    The control channels on the desk don't care about the addressing of the units.  They just need to know which address it is talking to.  This happens in Patch.

     

    Channel 200 at address 712-715 could be changed to be channel 1 at address 712-715, or channel 319 at address 712-715.

    For your new instrument, channel 120, you need to pick an unused address in the universe 2 (which is feeding the stage).  That could be address 1 - 4, 15 - 19, or 501 - 504, and address the unit with that address.  Universe 2 is still bound by address limits of #1 - 512.

    Only when you get to the console do you start doing math.  Address 2/1 (universe/dmx address) is 513 in the console. 

    In your case, address 120 on the unit is address 632 on the console.  You can also describe it as 2/120 (2nd universe/address 120).  this can be patched as control channel 999, 120, or 53.  Doesn't matter.

     

    (The Eos family allows patching as the actual DMX value (632), or the 2/120 style).

     

    So, in your example: channel 120, address 632-635 in the console, adn address 120 in the fixture, would be usable.   But you need to remember that the channel number and the unit's address DO NOT need to be same number (unless your working on something other than a Strand or ETC console).

    Good luck.  Have fun.

    Andrew Riter

    Chan Centre for the Performing Arts.

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