Venue Thinpar 64 & ColorDash Fixtures

Hey there,

I am installing a few new fixtures (in the subject line) and want to know if there is a generic fixture in the library I can use?  Would it be easiest to use the Venue in 3 channel or 7 channel mode?

Thanks for the help.

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  • just remember to do it for each fixture. Mixxing up addresses is common. Just the other day i had forgot I had all my LEDs on Universe 2. relocated console and plugged everything into Universe 1, and took an hou to figure out what a duffus i was.

  • OK guys, sorry it took so long to get back to this.  The dmx on stage is in fact universe 2.  So here is my question.  The light bars I have on stage are on channel 200, address 712-715.  And the DMX address on the light bars is set to 200.  So if I want to patch my new fixture to channel 120, would I use addresses 632-635?  Then set the dmx address on the fixture to 120?

     

    Sorry for all the questions, I am fairly new to lighting.

  • I got it guys, all fixtures are FINALLY working, thanks for all your help.

  • you still didnt say which console you were using. but if it is any of the eos software consoles then, let the console do the math and just enter the address on the console with the 2/Address on fixture. 2 being the universe. Glad you got it sorted though.

  • from further answers, you may have figured this part out already:

    The control channels on the desk don't care about the addressing of the units.  They just need to know which address it is talking to.  This happens in Patch.

     

    Channel 200 at address 712-715 could be changed to be channel 1 at address 712-715, or channel 319 at address 712-715.

    For your new instrument, channel 120, you need to pick an unused address in the universe 2 (which is feeding the stage).  That could be address 1 - 4, 15 - 19, or 501 - 504, and address the unit with that address.  Universe 2 is still bound by address limits of #1 - 512.

    Only when you get to the console do you start doing math.  Address 2/1 (universe/dmx address) is 513 in the console. 

    In your case, address 120 on the unit is address 632 on the console.  You can also describe it as 2/120 (2nd universe/address 120).  this can be patched as control channel 999, 120, or 53.  Doesn't matter.

     

    (The Eos family allows patching as the actual DMX value (632), or the 2/120 style).

     

    So, in your example: channel 120, address 632-635 in the console, adn address 120 in the fixture, would be usable.   But you need to remember that the channel number and the unit's address DO NOT need to be same number (unless your working on something other than a Strand or ETC console).

    Good luck.  Have fun.

    Andrew Riter

    Chan Centre for the Performing Arts.

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